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authorJesse Yurkovich <jesse.y@gmail.com>2022-03-24 07:01:36 +0300
committerJesse Yurkovich <jesse.y@gmail.com>2022-03-24 07:01:36 +0300
commita1598d6835d0c579579881bca900f9259b26d11a (patch)
tree858755e2267e8bfb79316e4749c6ee22dd9c6b37 /source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
parentead2c71a90e0c98b4a0a01a29711d1e4c3ba6e37 (diff)
UDIM: Improve tile format detection in filenames
There are some filenames where the UDIM pattern guessing would fail unnecessarily. The user can fix these up afterwards but it would be nicer if they would detect properly in the first place. Examples: `test.1001.ver0023.png` would guess wrong since it uses the image sequence detection code which finds the first sequence from the end. It would guess `filename.1001.ver<UDIM>.png` `uv-test.u1_v2.png` would fail detection due to a bug in the processing. Make this much more reliable and add tests for the most important tile related get/set/detection functions. Differential Revision: https://developer.blender.org/D14320
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc')
0 files changed, 0 insertions, 0 deletions