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authorHans Goudey <h.goudey@me.com>2022-10-07 01:34:53 +0300
committerHans Goudey <h.goudey@me.com>2022-10-07 01:35:02 +0300
commitb04b87b32244fe1aa00878ca596b3c763dc7297b (patch)
tree4b9f398f204c70b478dc62d41369ed1ac9ce7916 /source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
parent79b1e267ef9ab21afccd4a569d83ae2b8c9d4654 (diff)
Cleanup: Avoid inconsistent naming in mesh topology API
Mesh corners are called "loops" in the code currently. Avoid diverging naming and just use that convention in some newly added code.
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
index 7c80e9fdf67..f45ff826a60 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_vertex.cc
@@ -60,8 +60,8 @@ class CornersOfVertInput final : public bke::MeshFieldInput {
{
const IndexRange vert_range(mesh.totvert);
const Span<MLoop> loops = mesh.loops();
- Array<Vector<int>> vert_to_corner_map = mesh_topology::build_vert_to_corner_map(loops,
- mesh.totvert);
+ Array<Vector<int>> vert_to_loop_map = mesh_topology::build_vert_to_loop_map(loops,
+ mesh.totvert);
const bke::MeshFieldContext context{mesh, domain};
fn::FieldEvaluator evaluator{context, &mask};
@@ -92,7 +92,7 @@ class CornersOfVertInput final : public bke::MeshFieldInput {
continue;
}
- const Span<int> corners = vert_to_corner_map[vert_i];
+ const Span<int> corners = vert_to_loop_map[vert_i];
/* Retrieve the connected edge indices as 64 bit integers for #materialize_compressed. */
corner_indices.reinitialize(corners.size());