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author | Hans Goudey <h.goudey@me.com> | 2022-09-08 05:41:39 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-08 05:41:39 +0300 |
commit | d5934974219135102f364f57c45a8b1465e2b8d9 (patch) | |
tree | 415beea6d138085505b74d52301ff913781203dd /source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc | |
parent | 17bc29253070f1707acd40c75e4a0e5c53704b24 (diff) |
Cleanup: Use C++ methods to retrieve attribute accessors
Replace `mesh_attributes`, `mesh_attributes_for_write` and the point
cloud versions with methods on the `Mesh` and `PointCloud` types.
This makes them friendlier to use and improves readability.
Differential Revision: https://developer.blender.org/D15907
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc b/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc index 513b9534c55..801bc3f4642 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc @@ -126,7 +126,7 @@ static VArray<float3> construct_uv_gvarray(const Mesh &mesh, GEO_uv_parametrizer_flush(handle); GEO_uv_parametrizer_delete(handle); - return bke::mesh_attributes(mesh).adapt_domain<float3>( + return mesh.attributes().adapt_domain<float3>( VArray<float3>::ForContainer(std::move(uv)), ATTR_DOMAIN_CORNER, domain); } |