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authorHans Goudey <h.goudey@me.com>2022-09-22 16:15:03 +0300
committerHans Goudey <h.goudey@me.com>2022-09-22 16:15:03 +0300
commitdd5131bd700c7eae9772b54de1640ef15edff28f (patch)
treedd99c58c66ff30392ae75890e17e8ef469c12ab3 /source/blender/nodes/geometry
parentdc06bf2cb6b1289cdb90b960b8f125f99e57946b (diff)
Geometry Nodes: Add Self Object Node
From the nodes' description: "Retrieve the object that contains the geometry nodes modifier currently being executed". This was discussed in the most recent geometry nodes module meeting. Because the node allows you to retrieve the position of the modifier object, it has to add a depsgraph relation to object transform. Expect that modifiers will be reevaluated when moving the object. In the future, better static analysis of node trees could make this check smarter. Differential Revision: https://developer.blender.org/D16037
Diffstat (limited to 'source/blender/nodes/geometry')
-rw-r--r--source/blender/nodes/geometry/CMakeLists.txt1
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_self_object.cc29
2 files changed, 30 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/CMakeLists.txt b/source/blender/nodes/geometry/CMakeLists.txt
index ce285488109..f15152fe1c4 100644
--- a/source/blender/nodes/geometry/CMakeLists.txt
+++ b/source/blender/nodes/geometry/CMakeLists.txt
@@ -132,6 +132,7 @@ set(SRC
nodes/node_geo_scale_instances.cc
nodes/node_geo_separate_components.cc
nodes/node_geo_separate_geometry.cc
+ nodes/node_geo_self_object.cc
nodes/node_geo_set_curve_handles.cc
nodes/node_geo_set_curve_radius.cc
nodes/node_geo_set_curve_tilt.cc
diff --git a/source/blender/nodes/geometry/nodes/node_geo_self_object.cc b/source/blender/nodes/geometry/nodes/node_geo_self_object.cc
new file mode 100644
index 00000000000..7b33afdb4a0
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_self_object.cc
@@ -0,0 +1,29 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_self_object_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::Object>(N_("Self Object"));
+}
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ params.set_output("Self Object", const_cast<Object *>(params.self_object()));
+}
+
+} // namespace blender::nodes::node_geo_self_object_cc
+
+void register_node_type_geo_self_object()
+{
+ namespace file_ns = blender::nodes::node_geo_self_object_cc;
+
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_SELF_OBJECT, "Self Object", NODE_CLASS_INPUT);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ nodeRegisterType(&ntype);
+}