diff options
author | Hans Goudey <h.goudey@me.com> | 2021-10-26 19:25:44 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2021-10-26 19:25:44 +0300 |
commit | 8ddfdfd2b2a52f746312246aa3099ab0df8544a0 (patch) | |
tree | 5b228cb84c3587661a9c5b59878ebc6f99f07dd5 /source/blender/nodes/geometry | |
parent | 7979dff9dc7985cebb530c7490dc730d9c1acf1d (diff) |
Geometry Nodes: Handle multiple grids in the volume to mesh node
In future use cases, a volume can contain many grids that represent the
density information. In this case, it's better if the volume to mesh node
creates a mesh based on all of the grids in the volume.
This is also a benefit to share-ability, since one doesn't have to
specify the grid name in the node. Instead, in the future we can have
a way to split particular grids into separate volumes, if only one
grid should be considered.
The code changes are relatively simple:
- Move the old volume to mesh node to the legacy folder.
- Run the volume to mesh node on all instance geometry, like elsewhere.
- Make the blenkernel's volume to mesh API a bit more specific.
Differential Revision: https://developer.blender.org/D12997
Diffstat (limited to 'source/blender/nodes/geometry')
-rw-r--r-- | source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc | 173 | ||||
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc | 127 |
2 files changed, 256 insertions, 44 deletions
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc new file mode 100644 index 00000000000..45f55dcf92e --- /dev/null +++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_volume_to_mesh.cc @@ -0,0 +1,173 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "DEG_depsgraph_query.h" +#ifdef WITH_OPENVDB +# include <openvdb/tools/GridTransformer.h> +# include <openvdb/tools/VolumeToMesh.h> +#endif + +#include "node_geometry_util.hh" + +#include "BKE_lib_id.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_mesh_runtime.h" +#include "BKE_volume.h" +#include "BKE_volume_to_mesh.hh" + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +namespace blender::nodes { + +static void geo_node_volume_to_mesh_declare(NodeDeclarationBuilder &b) +{ + b.add_input<decl::Geometry>("Geometry"); + b.add_input<decl::String>("Density"); + b.add_input<decl::Float>("Voxel Size").default_value(0.3f).min(0.01f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>("Voxel Amount").default_value(64.0f).min(0.0f); + b.add_input<decl::Float>("Threshold").default_value(0.1f).min(0.0f); + b.add_input<decl::Float>("Adaptivity").min(0.0f).max(1.0f).subtype(PROP_FACTOR); + b.add_output<decl::Geometry>("Geometry"); +} + +static void geo_node_volume_to_mesh_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +{ + uiLayoutSetPropSep(layout, true); + uiLayoutSetPropDecorate(layout, false); + uiItemR(layout, ptr, "resolution_mode", 0, IFACE_("Resolution"), ICON_NONE); +} + +static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node) +{ + NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)MEM_callocN( + sizeof(NodeGeometryVolumeToMesh), __func__); + data->resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_GRID; + + bNodeSocket *grid_socket = nodeFindSocket(node, SOCK_IN, "Density"); + bNodeSocketValueString *grid_socket_value = (bNodeSocketValueString *)grid_socket->default_value; + STRNCPY(grid_socket_value->value, "density"); + + node->storage = data; +} + +static void geo_node_volume_to_mesh_update(bNodeTree *UNUSED(ntree), bNode *node) +{ + NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)node->storage; + + bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size"); + bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount"); + nodeSetSocketAvailability(voxel_amount_socket, + data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT); + nodeSetSocketAvailability(voxel_size_socket, + data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE); +} + +#ifdef WITH_OPENVDB + +static void create_mesh_from_volume(GeometrySet &geometry_set_in, + GeometrySet &geometry_set_out, + GeoNodeExecParams ¶ms) +{ + if (!geometry_set_in.has<VolumeComponent>()) { + return; + } + + const NodeGeometryVolumeToMesh &storage = + *(const NodeGeometryVolumeToMesh *)params.node().storage; + + bke::VolumeToMeshResolution resolution; + resolution.mode = (VolumeToMeshResolutionMode)storage.resolution_mode; + if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) { + resolution.settings.voxel_amount = params.get_input<float>("Voxel Amount"); + if (resolution.settings.voxel_amount <= 0.0f) { + return; + } + } + else if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) { + resolution.settings.voxel_size = params.get_input<float>("Voxel Size"); + if (resolution.settings.voxel_size <= 0.0f) { + return; + } + } + + const VolumeComponent *component = geometry_set_in.get_component_for_read<VolumeComponent>(); + const Volume *volume = component->get_for_read(); + if (volume == nullptr) { + return; + } + + const Main *bmain = DEG_get_bmain(params.depsgraph()); + BKE_volume_load(volume, bmain); + + const std::string grid_name = params.get_input<std::string>("Density"); + const VolumeGrid *volume_grid = BKE_volume_grid_find_for_read(volume, grid_name.c_str()); + if (volume_grid == nullptr) { + return; + } + + float threshold = params.get_input<float>("Threshold"); + float adaptivity = params.get_input<float>("Adaptivity"); + + const openvdb::GridBase::ConstPtr grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid); + Mesh *mesh = bke::volume_to_mesh(*grid, resolution, threshold, adaptivity); + if (mesh == nullptr) { + return; + } + BKE_id_material_eval_ensure_default_slot(&mesh->id); + MeshComponent &dst_component = geometry_set_out.get_component_for_write<MeshComponent>(); + dst_component.replace(mesh); +} + +#endif /* WITH_OPENVDB */ + +static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params) +{ + GeometrySet geometry_set_in = params.extract_input<GeometrySet>("Geometry"); + GeometrySet geometry_set_out; + +#ifdef WITH_OPENVDB + create_mesh_from_volume(geometry_set_in, geometry_set_out, params); +#else + params.error_message_add(NodeWarningType::Error, + TIP_("Disabled, Blender was compiled without OpenVDB")); +#endif + + params.set_output("Geometry", geometry_set_out); +} + +} // namespace blender::nodes + +void register_node_type_geo_legacy_volume_to_mesh() +{ + static bNodeType ntype; + + geo_node_type_base( + &ntype, GEO_NODE_LEGACY_VOLUME_TO_MESH, "Volume to Mesh", NODE_CLASS_GEOMETRY, 0); + ntype.declare = blender::nodes::geo_node_volume_to_mesh_declare; + node_type_storage( + &ntype, "NodeGeometryVolumeToMesh", node_free_standard_storage, node_copy_standard_storage); + node_type_size(&ntype, 170, 120, 700); + node_type_init(&ntype, blender::nodes::geo_node_volume_to_mesh_init); + node_type_update(&ntype, blender::nodes::geo_node_volume_to_mesh_update); + ntype.geometry_node_execute = blender::nodes::geo_node_volume_to_mesh_exec; + ntype.draw_buttons = blender::nodes::geo_node_volume_to_mesh_layout; + nodeRegisterType(&ntype); +} diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc index d1fb22f4ba2..c0084de367f 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc @@ -39,13 +39,12 @@ namespace blender::nodes { static void geo_node_volume_to_mesh_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Geometry>("Geometry"); - b.add_input<decl::String>("Density"); + b.add_input<decl::Geometry>("Volume"); b.add_input<decl::Float>("Voxel Size").default_value(0.3f).min(0.01f).subtype(PROP_DISTANCE); b.add_input<decl::Float>("Voxel Amount").default_value(64.0f).min(0.0f); b.add_input<decl::Float>("Threshold").default_value(0.1f).min(0.0f); b.add_input<decl::Float>("Adaptivity").min(0.0f).max(1.0f).subtype(PROP_FACTOR); - b.add_output<decl::Geometry>("Geometry"); + b.add_output<decl::Geometry>("Mesh"); } static void geo_node_volume_to_mesh_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) @@ -60,11 +59,6 @@ static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node) NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)MEM_callocN( sizeof(NodeGeometryVolumeToMesh), __func__); data->resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_GRID; - - bNodeSocket *grid_socket = nodeFindSocket(node, SOCK_IN, "Density"); - bNodeSocketValueString *grid_socket_value = (bNodeSocketValueString *)grid_socket->default_value; - STRNCPY(grid_socket_value->value, "density"); - node->storage = data; } @@ -82,75 +76,120 @@ static void geo_node_volume_to_mesh_update(bNodeTree *UNUSED(ntree), bNode *node #ifdef WITH_OPENVDB -static void create_mesh_from_volume(GeometrySet &geometry_set_in, - GeometrySet &geometry_set_out, - GeoNodeExecParams ¶ms) +static bke::VolumeToMeshResolution get_resolution_param(const GeoNodeExecParams ¶ms) { - if (!geometry_set_in.has<VolumeComponent>()) { - return; - } - const NodeGeometryVolumeToMesh &storage = *(const NodeGeometryVolumeToMesh *)params.node().storage; bke::VolumeToMeshResolution resolution; resolution.mode = (VolumeToMeshResolutionMode)storage.resolution_mode; if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT) { - resolution.settings.voxel_amount = params.get_input<float>("Voxel Amount"); - if (resolution.settings.voxel_amount <= 0.0f) { - return; - } + resolution.settings.voxel_amount = std::max(params.get_input<float>("Voxel Amount"), 0.0f); } else if (resolution.mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE) { - resolution.settings.voxel_size = params.get_input<float>("Voxel Size"); - if (resolution.settings.voxel_size <= 0.0f) { - return; - } + resolution.settings.voxel_size = std::max(params.get_input<float>("Voxel Size"), 0.0f); + } + + return resolution; +} + +static Mesh *create_mesh_from_volume_grids(Span<openvdb::GridBase::ConstPtr> grids, + const float threshold, + const float adaptivity, + const bke::VolumeToMeshResolution &resolution) +{ + Array<bke::OpenVDBMeshData> mesh_data(grids.size()); + for (const int i : grids.index_range()) { + mesh_data[i] = bke::volume_to_mesh_data(*grids[i], resolution, threshold, adaptivity); + } + + int vert_offset = 0; + int poly_offset = 0; + int loop_offset = 0; + Array<int> vert_offsets(mesh_data.size()); + Array<int> poly_offsets(mesh_data.size()); + Array<int> loop_offsets(mesh_data.size()); + for (const int i : grids.index_range()) { + const bke::OpenVDBMeshData &data = mesh_data[i]; + vert_offsets[i] = vert_offset; + poly_offsets[i] = poly_offset; + loop_offsets[i] = loop_offset; + vert_offset += data.verts.size(); + poly_offset += (data.tris.size() + data.quads.size()); + loop_offset += (3 * data.tris.size() + 4 * data.quads.size()); } - const VolumeComponent *component = geometry_set_in.get_component_for_read<VolumeComponent>(); - const Volume *volume = component->get_for_read(); + Mesh *mesh = BKE_mesh_new_nomain(vert_offset, 0, 0, loop_offset, poly_offset); + BKE_id_material_eval_ensure_default_slot(&mesh->id); + MutableSpan<MVert> verts{mesh->mvert, mesh->totvert}; + MutableSpan<MLoop> loops{mesh->mloop, mesh->totloop}; + MutableSpan<MPoly> polys{mesh->mpoly, mesh->totpoly}; + + for (const int i : grids.index_range()) { + const bke::OpenVDBMeshData &data = mesh_data[i]; + bke::fill_mesh_from_openvdb_data(data.verts, + data.tris, + data.quads, + vert_offsets[i], + poly_offsets[i], + loop_offsets[i], + verts, + polys, + loops); + } + + BKE_mesh_calc_edges(mesh, false, false); + BKE_mesh_normals_tag_dirty(mesh); + + return mesh; +} + +static Mesh *create_mesh_from_volume(GeometrySet &geometry_set, GeoNodeExecParams ¶ms) +{ + const Volume *volume = geometry_set.get_volume_for_read(); if (volume == nullptr) { - return; + return nullptr; } + const bke::VolumeToMeshResolution resolution = get_resolution_param(params); const Main *bmain = DEG_get_bmain(params.depsgraph()); BKE_volume_load(volume, bmain); - const std::string grid_name = params.get_input<std::string>("Density"); - const VolumeGrid *volume_grid = BKE_volume_grid_find_for_read(volume, grid_name.c_str()); - if (volume_grid == nullptr) { - return; + Vector<openvdb::GridBase::ConstPtr> grids; + for (const int i : IndexRange(BKE_volume_num_grids(volume))) { + const VolumeGrid *volume_grid = BKE_volume_grid_get_for_read(volume, i); + openvdb::GridBase::ConstPtr grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid); + grids.append(std::move(grid)); } - float threshold = params.get_input<float>("Threshold"); - float adaptivity = params.get_input<float>("Adaptivity"); - - const openvdb::GridBase::ConstPtr grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid); - Mesh *mesh = bke::volume_to_mesh(*grid, resolution, threshold, adaptivity); - if (mesh == nullptr) { - return; + if (grids.is_empty()) { + return nullptr; } - BKE_id_material_eval_ensure_default_slot(&mesh->id); - MeshComponent &dst_component = geometry_set_out.get_component_for_write<MeshComponent>(); - dst_component.replace(mesh); + + return create_mesh_from_volume_grids(grids, + params.get_input<float>("Threshold"), + params.get_input<float>("Adaptivity"), + resolution); } #endif /* WITH_OPENVDB */ static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params) { - GeometrySet geometry_set_in = params.extract_input<GeometrySet>("Geometry"); - GeometrySet geometry_set_out; + GeometrySet geometry_set = params.extract_input<GeometrySet>("Volume"); #ifdef WITH_OPENVDB - create_mesh_from_volume(geometry_set_in, geometry_set_out, params); + geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) { + Mesh *mesh = create_mesh_from_volume(geometry_set, params); + geometry_set.replace_mesh(mesh); + geometry_set.keep_only({GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_INSTANCES}); + }); #else params.error_message_add(NodeWarningType::Error, TIP_("Disabled, Blender was compiled without OpenVDB")); #endif - params.set_output("Geometry", geometry_set_out); + params.set_output("Mesh", std::move(geometry_set)); } } // namespace blender::nodes |