diff options
author | Hans Goudey <h.goudey@me.com> | 2022-02-04 21:21:01 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-02-04 21:21:27 +0300 |
commit | 0446c9c87564ce233a8cb58a69c9ffa4a6f78969 (patch) | |
tree | c0195270593e9acd21c700dfa7804c9479119fcc /source/blender/nodes/geometry | |
parent | b61cb67e6d3059861947c90d073b3b00fdbb4571 (diff) |
Fix: Incorrect default distance for merge by distance node
This was an oversight in the patch that added this node,
the default merge distance is meant to be the same as the weld
modifier, 0.001m, meaning by in most situations it removes
vertices generally at the same location.
Diffstat (limited to 'source/blender/nodes/geometry')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc index deb149fd0f0..3c790079b5b 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc @@ -26,7 +26,7 @@ static void node_declare(NodeDeclarationBuilder &b) b.add_input<decl::Geometry>(N_("Geometry")) .supported_type({GEO_COMPONENT_TYPE_POINT_CLOUD, GEO_COMPONENT_TYPE_MESH}); b.add_input<decl::Bool>(N_("Selection")).default_value(true).hide_value().supports_field(); - b.add_input<decl::Float>(N_("Distance")).default_value(0.1f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Distance")).default_value(0.001f).min(0.0f).subtype(PROP_DISTANCE); b.add_output<decl::Geometry>(N_("Geometry")); } |