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authorRobert Holcomb <bob_holcomb@hotmail.com>2007-03-24 09:57:29 +0300
committerRobert Holcomb <bob_holcomb@hotmail.com>2007-03-24 09:57:29 +0300
commit611d1c523c6872e048ba0f379d116d727a756e1e (patch)
treef6624b8fd1d4d9bb4cef9da2710dfc1ec6bce67a /source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c
parentf4c816869c8a9240eb6ed9abef194c4887256df2 (diff)
Initial commit. Not in build system so shouldn't interfere with anything at this point. Will commit modified versions of existing files once build system is tested.
Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c260
1 files changed, 260 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c b/source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c
new file mode 100644
index 00000000000..4f74f31f906
--- /dev/null
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_channelMatte.c
@@ -0,0 +1,260 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../CMP_util.h"
+
+
+/* ******************* Channel Matte Node ********************************* */
+static bNodeSocketType cmp_node_channel_matte_in[]={
+ {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ {-1,0,""}
+};
+
+static bNodeSocketType cmp_node_channel_matte_out[]={
+ {SOCK_RGBA,0,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ {SOCK_VALUE,0,"Matte",0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ {-1,0,""}
+};
+
+static void do_normalized_rgba_to_ycca2(bNode *node, float *out, float *in)
+{
+ /*normalize to the range 0.0 to 1.0) */
+ rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
+ out[0]=(out[0])/255.0;
+ out[1]=(out[1])/255.0;
+ out[2]=(out[2])/255.0;
+ out[3]=in[3];
+}
+
+static void do_normalized_ycca_to_rgba2(bNode *node, float *out, float *in)
+{
+ /*un-normalize the normalize from above */
+ in[0]=in[0]*255.0;
+ in[1]=in[1]*255.0;
+ in[2]=in[2]*255.0;
+ ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
+ out[3]=in[3];
+}
+
+
+static void do_channel_matte(bNode *node, float *out, float *in)
+{
+ NodeChroma *c=(NodeChroma *)node->storage;
+ float alpha=0.0;
+
+ /* Alpha=G-MAX(R, B) */
+
+ switch(node->custom2)
+ {
+ case 1:
+ {
+ alpha=in[0]-MAX2(in[1],in[2]);
+ break;
+ }
+ case 2:
+ {
+ alpha=in[1]-MAX2(in[0],in[2]);
+ break;
+ }
+ case 3:
+ {
+ alpha=in[2]-MAX2(in[0],in[1]);
+ break;
+ }
+ default:
+ break;
+ }
+
+ /*flip because 0.0 is transparent, not 1.0*/
+ alpha=1-alpha;
+
+ /* test range*/
+ if(alpha>c->t1) {
+ alpha=in[3]; /*whatever it was prior */
+ }
+ else if(alpha<c->t2){
+ alpha=0.0;
+ }
+ else {/*blend */
+ alpha=(alpha-c->t2)/(c->t1-c->t2);
+ }
+
+
+ /* don't make something that was more transparent less transparent */
+ if (alpha<in[3]) {
+ out[3]=alpha;
+ }
+ else {
+ out[3]=in[3];
+ }
+
+}
+
+static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ CompBuf *cbuf;
+ CompBuf *outbuf;
+
+ if(in[0]->hasinput==0) return;
+ if(in[0]->data==NULL) return;
+ if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
+
+ cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
+
+ outbuf=dupalloc_compbuf(cbuf);
+
+ /*convert to colorspace*/
+ switch(node->custom1) {
+ case 1: /*RGB */
+ break;
+ case 2: /*HSV*/
+ composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_hsva, CB_RGBA);
+ break;
+ case 3: /*YUV*/
+ composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
+ break;
+ case 4: /*YCC*/
+ composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_normalized_rgba_to_ycca2, CB_RGBA);
+ break;
+ default:
+ break;
+ }
+
+ /*use the selected channel information to do the key */
+ composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);
+
+ /*convert back to RGB colorspace in place*/
+ switch(node->custom1) {
+ case 1: /*RGB*/
+ break;
+ case 2: /*HSV*/
+ composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_hsva_to_rgba, CB_RGBA);
+ break;
+ case 3: /*YUV*/
+ composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
+ break;
+ case 4: /*YCC*/
+ composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_normalized_ycca_to_rgba2, CB_RGBA);
+ break;
+ default:
+ break;
+ }
+
+ generate_preview(node, outbuf);
+ out[0]->data=outbuf;
+ if(out[1]->hasoutput)
+ out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
+
+ if(cbuf!=in[0]->data)
+ free_compbuf(cbuf);
+
+}
+
+static int node_composit_buts_channel_matte(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+{
+ if(block) {
+ short sx= (butr->xmax-butr->xmin)/4;
+ short cx= (butr->xmax-butr->xmin)/3;
+ NodeChroma *c=node->storage;
+ char *c1, *c2, *c3;
+
+ /*color space selectors*/
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"RGB",
+ butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
+ uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"HSV",
+ butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
+ uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YUV",
+ butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
+ uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"YCC",
+ butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
+
+ if (node->custom1==1) {
+ c1="R"; c2="G"; c3="B";
+ }
+ else if(node->custom1==2){
+ c1="H"; c2="S"; c3="V";
+ }
+ else if(node->custom1==3){
+ c1="Y"; c2="U"; c3="V";
+ }
+ else { // if(node->custom1==4){
+ c1="Y"; c2="Cb"; c3="Cr";
+ }
+
+ /*channel selector */
+ uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c1,
+ butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
+ uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c2,
+ butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
+ uiDefButS(block, ROW, B_NODE_EXEC+node->nr, c3,
+ butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
+
+ /*tolerance sliders */
+ uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "High ",
+ butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
+ &c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
+ uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Low ",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
+ &c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
+ uiBlockEndAlign(block);
+
+ /*keep t2 (low) less than t1 (high) */
+ if(c->t2 > c->t1) {
+ c->t2=c->t1;
+ }
+ }
+ return 80;
+}
+
+static void node_composit_init_channel_matte(bNode *node)
+{
+ NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
+ node->storage=c;
+ c->t1= 0.0f;
+ c->t2= 0.0f;
+ c->t3= 0.0f;
+ c->fsize= 0.0f;
+ c->fstrength= 0.0f;
+ node->custom1= 1; /* RGB channel */
+ node->custom2= 2; /* Green Channel */
+}
+
+bNodeType cmp_node_channel_matte={
+ /* type code */ CMP_NODE_CHANNEL_MATTE,
+ /* name */ "Channel Key",
+ /* width+range */ 200, 80, 250,
+ /* class+opts */ NODE_CLASS_MATTE, NODE_PREVIEW|NODE_OPTIONS,
+ /* input sock */ cmp_node_channel_matte_in,
+ /* output sock */ cmp_node_channel_matte_out,
+ /* storage */ "NodeChroma",
+ /* execfunc */ node_composit_exec_channel_matte,
+ /* butfunc */ node_composit_buts_channel_matte,
+ node_composit_init_channel_matte
+};