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authorTon Roosendaal <ton@blender.org>2009-02-05 22:28:28 +0300
committerTon Roosendaal <ton@blender.org>2009-02-05 22:28:28 +0300
commite1b92bc166ac27e29dfdbec315a7b6233d8724d2 (patch)
tree2ed3ef7d6d3ac107ff4bd578ae0f2544570087b2 /source/blender/nodes/intern/CMP_nodes/CMP_composite.c
parent0a3697ccf7f16bd328a8894c62995de0ff12adb0 (diff)
2.5
Safe method to move render results to the displayed image. It now allocates a single image for display, and on each refresh callback from render, it copies the refreshed section over to this image, in 32 bits. While rendering that image then only shows progress updates, as usual. This also now works for scenes in composte and results for composite. This should solve reported crashes for MBlur or SSS.
Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_composite.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_composite.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_composite.c b/source/blender/nodes/intern/CMP_nodes/CMP_composite.c
index 8e47e17d868..ee9545c3196 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_composite.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_composite.c
@@ -50,7 +50,7 @@ static void node_composit_exec_composite(void *data, bNode *node, bNodeStack **i
RenderData *rd= data;
if(scene && (rd->scemode & R_DOCOMP)) {
- RenderResult *rr= RE_GetResult(RE_GetRender(scene->id.name)); /* G.scene is WEAK! */
+ RenderResult *rr= RE_GetResult(RE_GetRender(scene->id.name));
if(rr) {
CompBuf *outbuf, *zbuf=NULL;