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authorTon Roosendaal <ton@blender.org>2008-01-28 19:33:59 +0300
committerTon Roosendaal <ton@blender.org>2008-01-28 19:33:59 +0300
commit703f248ab4bd918ba6a202a20b73dc6293851759 (patch)
treeb25a9483434d28433780fd585ed5f29b3d3bcd06 /source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
parentb9842ec247e5ae9458f59d24e98973ca17949ae7 (diff)
New rendering option: FSA!
This completes the pipeline make-over, as started in 2006. With this option, during rendering, each sample for every layer and pass is being saved on disk (looks like non-antialiased images). Then the composite and color correction happens, then a clip to 0-1 range, and only in end all samples get combined - using sampling filters such as gauss/mitch/catmul. This results in artefact-free antialiased images. Even Z-combine or ID masks now work perfect for it! This is an unfinished commit btw; Brecht will finish this for strands. Also Halo doesnt work yet. To activate FSA: press "Save Buffers" and the new button next to it. :)
Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_defocus.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_defocus.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c b/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
index 53d01ab1d12..a7db8c2d53d 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
@@ -376,8 +376,10 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
// some sort of visual feedback would be nice, or at least this text in the renderwin header
// but for now just print some info in the console every 8 scanlines.
if (((y & 7)==0) || (y==(img->y-1))) {
- printf("\rdefocus: Processing Line %d of %d ... ", y+1, img->y);
- fflush(stdout);
+ if(G.background==0) {
+ printf("\rdefocus: Processing Line %d of %d ... ", y+1, img->y);
+ fflush(stdout);
+ }
}
// esc set by main calling process
if(node->exec & NODE_BREAK)