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authorRobert Holcomb <bob_holcomb@hotmail.com>2007-03-26 03:54:39 +0400
committerRobert Holcomb <bob_holcomb@hotmail.com>2007-03-26 03:54:39 +0400
commitc1e901811811f10c90789784667ed9c0f708010f (patch)
tree8f25ece1d7cd18f13e6b962821b618703b4adcb6 /source/blender/nodes/intern/CMP_nodes/CMP_image.c
parent8d4f2f9fe1e6cd4e162741e7dc879c8e2dc5b235 (diff)
All UI code reverted to drawnode.c
Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_image.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_image.c305
1 files changed, 4 insertions, 301 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_image.c b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
index e96fe6479a2..b9ae376992d 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_image.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
@@ -201,193 +201,6 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
}
};
-static void node_browse_image_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- nodeSetActive(ntree, node);
-
- if(node->menunr<1) return;
- if(node->menunr==32767) { /* code for Load New */
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE);
- }
- else {
- if(node->id) node->id->us--;
- node->id= BLI_findlink(&G.main->image, node->menunr-1);
- id_us_plus(node->id);
-
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- NodeTagChanged(ntree, node);
- BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr);
- }
- node->menunr= 0;
-};
-
-static void node_active_cb(void *ntree_v, void *node_v)
-{
- nodeSetActive(ntree_v, node_v);
-};
-
-static void node_image_type_cb(void *node_v, void *unused)
-{
-
- allqueue(REDRAWNODE, 1);
-};
-
-static char *node_image_type_pup(void)
-{
- char *str= MEM_mallocN(256, "image type pup");
- int a;
-
- str[0]= 0;
-
- a= sprintf(str, "Image Type %%t|");
- a+= sprintf(str+a, " Image %%x%d %%i%d|", IMA_SRC_FILE, ICON_IMAGE_DEHLT);
- a+= sprintf(str+a, " Movie %%x%d %%i%d|", IMA_SRC_MOVIE, ICON_SEQUENCE);
- a+= sprintf(str+a, " Sequence %%x%d %%i%d|", IMA_SRC_SEQUENCE, ICON_IMAGE_COL);
- a+= sprintf(str+a, " Generated %%x%d %%i%d", IMA_SRC_GENERATED, ICON_BLANK1);
-
- return str;
-};
-
-/* copy from buttons_shading.c */
-static char *layer_menu(RenderResult *rr)
-{
- RenderLayer *rl;
- int len= 40 + 40*BLI_countlist(&rr->layers);
- short a, nr;
- char *str= MEM_callocN(len, "menu layers");
-
- strcpy(str, "Layer %t");
- a= strlen(str);
- for(nr=0, rl= rr->layers.first; rl; rl= rl->next, nr++) {
- a+= sprintf(str+a, "|%s %%x%d", rl->name, nr);
- }
-
- return str;
-};
-
-static void image_layer_cb(void *ima_v, void *iuser_v)
-{
-
- ntreeCompositForceHidden(G.scene->nodetree);
- BKE_image_multilayer_index(ima_v, iuser_v);
- allqueue(REDRAWNODE, 0);
-};
-
-static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- ImageUser *iuser= node->storage;
-
- if(block) {
- uiBut *bt;
- short dy= (short)butr->ymax-19;
- char *strp;
-
- uiBlockBeginAlign(block);
- uiBlockSetCol(block, TH_BUT_SETTING2);
-
- /* browse button */
- IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, dy, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_image_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
- butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Image");
- uiButSetFunc(bt, node_active_cb, ntree, node);
- uiBlockSetCol(block, TH_AUTO);
- }
- else {
- /* name button + type */
- Image *ima= (Image *)node->id;
- short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
- short width= xmax - xmin - 45;
- short icon= ICON_IMAGE_DEHLT;
-
- if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE;
- else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL;
- else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1;
-
- bt= uiDefBut(block, TEX, B_NOP, "IM:",
- xmin+19, dy, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
-
- /* buffer type option */
- strp= node_image_type_pup();
- bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp,
- xmax-26, dy, 26, 19,
- &ima->source, 0.0, 19.0, 0, 0, "Image type");
- uiButSetFunc(bt, node_image_type_cb, node, ima);
- MEM_freeN(strp);
-
- if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
- width= (xmax-xmin)/2;
-
- dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Frs:",
- xmin, dy, width, 19,
- &iuser->frames, 0.0, 10000.0, 0, 0, "Amount of images used in animation");
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra:",
- xmin+width, dy, width, 19,
- &iuser->sfra, 1.0, 10000.0, 0, 0, "Start frame of animation");
- dy-= 19;
- uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Offs:",
- xmin, dy, width, 19,
- &iuser->offset, 0.0, 10000.0, 0, 0, "Offsets the number of the frame to use in the animation");
- uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Cycl",
- xmin+width, dy, width-20, 19,
- &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
- uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC+node->nr, ICON_AUTO,
- xmax-20, dy, 20, 19,
- &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
- }
- if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
- RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
- if(rl) {
- width= (xmax-xmin);
- dy-= 19;
- strp= layer_menu(ima->rr);
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
- xmin, dy, width, 19,
- &iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
- uiButSetFunc(bt, image_layer_cb, ima, node->storage);
- MEM_freeN(strp);
- }
- }
- }
-
- }
- if(node->id) {
- Image *ima= (Image *)node->id;
- int retval= 19;
-
- /* for each draw we test for anim refresh event */
- if(iuser->flag & IMA_ANIM_REFRESHED) {
- iuser->flag &= ~IMA_ANIM_REFRESHED;
- addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC+node->nr);
- }
-
- if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) )
- retval+= 38;
- if( ima->type==IMA_TYPE_MULTILAYER)
- retval+= 19;
- return retval;
- }
- else
- return 19;
-};
-
static void node_composit_init_image(bNode* node)
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
@@ -406,8 +219,8 @@ bNodeType cmp_node_image= {
/* output sock */ cmp_node_rlayers_out,
/* storage */ "ImageUser",
/* execfunc */ node_composit_exec_image,
- /* butfunc */ node_composit_buts_image,
- node_composit_init_image
+ /* butfunc */ NULL,
+ /* initfunc */ node_composit_init_image
};
/* **************** RENDER RESULT ******************** */
@@ -513,116 +326,6 @@ static void node_composit_exec_rlayers(void *data, bNode *node, bNodeStack **in,
}
};
-/* if we use render layers from other scene, we make a nice title */
-static void set_render_layers_title(void *node_v, void *unused)
-{
- bNode *node= node_v;
- Scene *sce;
- SceneRenderLayer *srl;
- char str[64];
-
- if(node->id) {
- BLI_strncpy(str, node->id->name+2, 21);
- strcat(str, "|");
- sce= (Scene *)node->id;
- }
- else {
- str[0]= 0;
- sce= G.scene;
- }
- srl= BLI_findlink(&sce->r.layers, node->custom1);
- if(srl==NULL) {
- node->custom1= 0;
- srl= sce->r.layers.first;
- }
-
- strcat(str, srl->name);
- BLI_strncpy(node->name, str, 32);
-};
-
-static char *scene_layer_menu(Scene *sce)
-{
- SceneRenderLayer *srl;
- int len= 40 + 40*BLI_countlist(&sce->r.layers);
- short a, nr;
- char *str= MEM_callocN(len, "menu layers");
-
- strcpy(str, "Active Layer %t");
- a= strlen(str);
- for(nr=0, srl= sce->r.layers.first; srl; srl= srl->next, nr++) {
- a+= sprintf(str+a, "|%s %%x%d", srl->name, nr);
- }
-
- return str;
-};
-
-static void node_browse_scene_cb(void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
- Scene *sce;
-
- if(node->menunr<1) return;
-
- if(node->id) {
- node->id->us--;
- node->id= NULL;
- }
- sce= BLI_findlink(&G.main->scene, node->menunr-1);
- if(sce!=G.scene) {
- node->id= &sce->id;
- id_us_plus(node->id);
- }
-
- set_render_layers_title(node, NULL);
- nodeSetActive(ntree, node);
-
- allqueue(REDRAWBUTSSHADING, 0);
- allqueue(REDRAWNODE, 0);
- NodeTagChanged(ntree, node);
-
- node->menunr= 0;
-};
-
-static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
-{
- if(block) {
- uiBut *bt;
- char *strp;
-
- /* browse button scene */
- uiBlockBeginAlign(block);
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->scene), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, butr->ymin, 20, 19,
- &node->menunr, 0, 0, 0, 0, "Browse Scene to use RenderLayer from");
- uiButSetFunc(bt, node_browse_scene_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* browse button layer */
- strp= scene_layer_menu(node->id?(Scene *)node->id:G.scene);
- if(node->id)
- bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC+node->nr, ICON_SCENE_DEHLT, strp,
- butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
- &node->custom1, 0, 0, 0, 0, "Choose Render Layer");
- else
- bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
- butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
- &node->custom1, 0, 0, 0, 0, "Choose Render Layer");
- uiButSetFunc(bt, set_render_layers_title, node, NULL);
- MEM_freeN(strp);
-
- /* re-render */
- /* uses custom2, not the best implementation of the world... but we need it to work now :) */
- bt= uiDefIconButS(block, TOG, B_NODE_EXEC+node->nr, ICON_SCENE,
- butr->xmax-20, butr->ymin, 20, 19,
- &node->custom2, 0, 0, 0, 0, "Re-render this Layer");
-
- }
- return 19;
-};
-
bNodeType cmp_node_rlayers= {
/* type code */ CMP_NODE_R_LAYERS,
@@ -633,8 +336,8 @@ bNodeType cmp_node_rlayers= {
/* output sock */ cmp_node_rlayers_out,
/* storage */ "",
/* execfunc */ node_composit_exec_rlayers,
- /* butfunc */ node_composit_buts_renderlayers,
- NULL
+ /* butfunc */ NULL,
+ /* initfunc */ NULL
};