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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/blender/nodes/intern/CMP_nodes/CMP_image.c
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_image.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_image.c54
1 files changed, 48 insertions, 6 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_image.c b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
index 20308e968d3..be5a1d7241b 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_image.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
@@ -48,6 +48,7 @@ static bNodeSocketType cmp_node_rlayers_out[]= {
{ SOCK_RGBA, 0, "Refract", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, "Radio", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "IndexOB", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VALUE, 0, "Mist", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
@@ -78,6 +79,21 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i
stackbuf->rect= ibuf->rect_float;
}
+ /*code to respect the premul flag of images; I'm
+ not sure if this is a good idea for multilayer images,
+ since it never worked before for them.
+ if (type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
+ //premul the image
+ int i;
+ float *pixel = stackbuf->rect;
+
+ for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
+ pixel[0] *= pixel[3];
+ pixel[1] *= pixel[3];
+ pixel[2] *= pixel[3];
+ }
+ }
+ */
return stackbuf;
};
@@ -149,6 +165,8 @@ void outputs_multilayer_get(RenderData *rd, RenderLayer *rl, bNodeStack **out, I
out[RRES_OUT_RADIO]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_RADIO);
if(out[RRES_OUT_INDEXOB]->hasoutput)
out[RRES_OUT_INDEXOB]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_INDEXOB);
+ if(out[RRES_OUT_MIST]->hasoutput)
+ out[RRES_OUT_MIST]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_MIST);
};
@@ -184,11 +202,32 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
else {
stackbuf= node_composit_get_image(rd, ima, iuser);
- /* put image on stack */
- out[0]->data= stackbuf;
+ if (stackbuf) {
+ /*respect image premul option*/
+ if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
+ int i;
+ float *pixel;
+
+ /*first duplicate stackbuf->rect, since it's just a pointer
+ to the source imbuf, and we don't want to change that.*/
+ stackbuf->rect = MEM_dupallocN(stackbuf->rect);
+
+ /*premul the image*/
+
+ pixel = stackbuf->rect;
+ for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
+ pixel[0] *= pixel[3];
+ pixel[1] *= pixel[3];
+ pixel[2] *= pixel[3];
+ }
+ }
- if(out[2]->hasoutput)
- out[2]->data= node_composit_get_zimage(node, rd);
+ /* put image on stack */
+ out[0]->data= stackbuf;
+
+ if(out[2]->hasoutput)
+ out[2]->data= node_composit_get_zimage(node, rd);
+ }
}
/* alpha and preview for both types */
@@ -205,6 +244,7 @@ static void node_composit_init_image(bNode* node)
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
node->storage= iuser;
+ iuser->frames= 1;
iuser->sfra= 1;
iuser->fie_ima= 2;
iuser->ok= 1;
@@ -236,7 +276,7 @@ static CompBuf *compbuf_from_pass(RenderData *rd, RenderLayer *rl, int rectx, in
CompBuf *buf;
int buftype= CB_VEC3;
- if(ELEM(passcode, SCE_PASS_Z, SCE_PASS_INDEXOB))
+ if(ELEM3(passcode, SCE_PASS_Z, SCE_PASS_INDEXOB, SCE_PASS_MIST))
buftype= CB_VAL;
else if(passcode==SCE_PASS_VECTOR)
buftype= CB_VEC4;
@@ -282,7 +322,9 @@ void node_composit_rlayers_out(RenderData *rd, RenderLayer *rl, bNodeStack **out
if(out[RRES_OUT_RADIO]->hasoutput)
out[RRES_OUT_RADIO]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_RADIO);
if(out[RRES_OUT_INDEXOB]->hasoutput)
- out[RRES_OUT_INDEXOB]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXOB);
+ out[RRES_OUT_INDEXOB]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXOB);
+ if(out[RRES_OUT_MIST]->hasoutput)
+ out[RRES_OUT_MIST]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_MIST);
};