diff options
author | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-24 09:57:29 +0300 |
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committer | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-24 09:57:29 +0300 |
commit | 611d1c523c6872e048ba0f379d116d727a756e1e (patch) | |
tree | f6624b8fd1d4d9bb4cef9da2710dfc1ec6bce67a /source/blender/nodes/intern/CMP_util.h | |
parent | f4c816869c8a9240eb6ed9abef194c4887256df2 (diff) |
Initial commit. Not in build system so shouldn't interfere with anything at this point. Will commit modified versions of existing files once build system is tested.
Diffstat (limited to 'source/blender/nodes/intern/CMP_util.h')
-rw-r--r-- | source/blender/nodes/intern/CMP_util.h | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/CMP_util.h b/source/blender/nodes/intern/CMP_util.h new file mode 100644 index 00000000000..e277ef68b6a --- /dev/null +++ b/source/blender/nodes/intern/CMP_util.h @@ -0,0 +1,179 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2006 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef CMP_NODE_UTILS_H_ +#define CMP_NODE_UTILS_H_ + +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_camera_types.h" /* qdn: defocus node, need camera info */ +#include "DNA_action_types.h" +#include "DNA_color_types.h" +#include "DNA_ipo_types.h" +#include "DNA_ID.h" +#include "DNA_image_types.h" +#include "DNA_material_types.h" +#include "DNA_node_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" +#include "DNA_space_types.h" +#include "DNA_screen_types.h" +#include "DNA_texture_types.h" +#include "DNA_userdef_types.h" + +#include "BKE_blender.h" +#include "BKE_colortools.h" +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_main.h" +#include "BKE_material.h" +#include "BKE_texture.h" +#include "BKE_utildefines.h" + +#include "..\CMP_node.h" + + +#include "BIF_gl.h" +#include "BIF_glutil.h" +#include "BIF_interface.h" +#include "BIF_interface_icons.h" +#include "BIF_language.h" +#include "BIF_mywindow.h" +#include "BIF_previewrender.h" +#include "BIF_resources.h" +#include "BIF_screen.h" +#include "BIF_space.h" + +#include "BLI_arithb.h" +#include "BLI_blenlib.h" +#include "BLI_rand.h" +#include "BLI_threads.h" + +#include "IMB_imbuf_types.h" +#include "IMB_imbuf.h" + +#include "BSE_drawipo.h" +#include "BSE_node.h" +#include "BSE_view.h" + +#include "RE_pipeline.h" +#include "RE_shader_ext.h" + +#include "butspace.h" +#include "blendef.h" +#include "mydevice.h" + +/* *************************** operations support *************************** */ + +/* general signal that's in output sockets, and goes over the wires */ +typedef struct CompBuf { + float *rect; + int x, y, xrad, yrad; + short type, malloc; + rcti disprect; /* cropped part of image */ + int xof, yof; /* relative to center of target image */ + + void (*rect_procedural)(struct CompBuf *, float *, float, float); + bNode *node; /* only in use for procedural bufs */ + + struct CompBuf *next, *prev; /* for pass-on, works nicer than reference counting */ +} CompBuf; + +/* defines also used for pixel size */ +#define CB_RGBA 4 +#define CB_VEC4 4 +#define CB_VEC3 3 +#define CB_VEC2 2 +#define CB_VAL 1 + +/* defines for RGBA channels */ +#define CHAN_R 0 +#define CHAN_G 1 +#define CHAN_B 2 +#define CHAN_A 3 + + + +CompBuf *alloc_compbuf(int sizex, int sizey, int type, int alloc); +CompBuf *dupalloc_compbuf(CompBuf *cbuf); +CompBuf *pass_on_compbuf(CompBuf *cbuf); +void free_compbuf(CompBuf *cbuf); +void print_compbuf(char *str, CompBuf *cbuf); + +CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type); +CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy); +CompBuf *typecheck_compbuf(CompBuf *inbuf, int type); +float *compbuf_get_pixel(CompBuf *cbuf, float *rectf, int x, int y, int xrad, int yrad); + +/* **************************************************** */ + +/* Pixel-to-Pixel operation, 1 Image in, 1 out */ +void composit1_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col, + void (*func)(bNode *, float *, float *), + int src_type); +/* Pixel-to-Pixel operation, 2 Images in, 1 out */ +void composit2_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col, + CompBuf *fac_buf, float *fac, void (*func)(bNode *, float *, float *, float *), + int src_type, int fac_type); + +/* Pixel-to-Pixel operation, 3 Images in, 1 out */ +void composit3_pixel_processor(bNode *node, CompBuf *out, CompBuf *src1_buf, float *src1_col, CompBuf *src2_buf, float *src2_col, + CompBuf *fac_buf, float *fac, void (*func)(bNode *, float *, float *, float *, float *), + int src1_type, int src2_type, int fac_type); + +/* Pixel-to-Pixel operation, 4 Images in, 1 out */ +void composit4_pixel_processor(bNode *node, CompBuf *out, CompBuf *src1_buf, float *src1_col, CompBuf *fac1_buf, float *fac1, + CompBuf *src2_buf, float *src2_col, CompBuf *fac2_buf, float *fac2, + void (*func)(bNode *, float *, float *, float *, float *, float *), + int src1_type, int fac1_type, int src2_type, int fac2_type); + +CompBuf *valbuf_from_rgbabuf(CompBuf *cbuf, int channel); +void generate_preview(bNode *node, CompBuf *stackbuf); + +void do_copy_rgba(bNode *node, float *out, float *in); +void do_copy_rgb(bNode *node, float *out, float *in); +void do_copy_value(bNode *node, float *out, float *in); +void do_copy_a_rgba(bNode *node, float *out, float *in, float *fac); + +void do_rgba_to_yuva(bNode *node, float *out, float *in); +void do_rgba_to_hsva(bNode *node, float *out, float *in); +void do_rgba_to_ycca(bNode *node, float *out, float *in); +void do_yuva_to_rgba(bNode *node, float *out, float *in); +void do_hsva_to_rgba(bNode *node, float *out, float *in); +void do_ycca_to_rgba(bNode *node, float *out, float *in); + +void gamma_correct_compbuf(CompBuf *img, int inversed); + +extern void node_ID_title_cb(void *node_v, void *unused_v); + +#endif |