diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2010-10-19 04:45:37 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2010-10-19 04:45:37 +0400 |
commit | a377a7edf67869722c585086ac6ab1f295cbff87 (patch) | |
tree | 1736de08fe9174761607dce5d54a16af25eba049 /source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c | |
parent | 08232350d5797302e3638e69ec78657d853976aa (diff) | |
parent | b743454ce1c361e6161da8ae5f840c2befe3a081 (diff) |
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r32300:32571soc-2010-nicolasbishop
Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c')
-rw-r--r-- | source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c b/source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c index 4f319f8937c..5c95577e32d 100644 --- a/source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c +++ b/source/blender/nodes/intern/SHD_nodes/SHD_hueSatVal.c @@ -45,7 +45,7 @@ static bNodeSocketType sh_node_hue_sat_out[]= { }; /* note: it would be possible to use CMP version for both nodes */ -static void do_hue_sat_fac(bNode *node, float *out, float *hue, float *sat, float *val, float *in, float *fac) +static void do_hue_sat_fac(bNode *UNUSED(node), float *out, float *hue, float *sat, float *val, float *in, float *fac) { if(*fac!=0.0f && (*hue!=0.5f || *sat!=1.0 || *val!=1.0)) { float col[3], hsv[3], mfac= 1.0f - *fac; @@ -66,13 +66,13 @@ static void do_hue_sat_fac(bNode *node, float *out, float *hue, float *sat, floa } } -static void node_shader_exec_hue_sat(void *data, bNode *node, bNodeStack **in, bNodeStack **out) +static void node_shader_exec_hue_sat(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out) { do_hue_sat_fac(node, out[0]->vec, in[0]->vec, in[1]->vec, in[2]->vec, in[4]->vec, in[3]->vec); } -static int gpu_shader_hue_sat(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out) +static int gpu_shader_hue_sat(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out) { return GPU_stack_link(mat, "hue_sat", in, out); } |