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authorNathan Letwory <nathan@letworyinteractive.com>2007-03-28 16:04:20 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2007-03-28 16:04:20 +0400
commit51c748aeef504bb984915ae5ca9a14ff90f6c2df (patch)
treea07b4ad8444b94747db12e7e0434124bdfabaa77 /source/blender/nodes/intern/SHD_nodes
parentc8d53d8620cf938cdd6a6f166880f0e92fc2ca3c (diff)
* this is a 'silent' commit, so it is easier to issue patches for pynodes. This code
is not activated unless patch is applied
Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes')
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c226
1 files changed, 226 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c b/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
new file mode 100644
index 00000000000..70d46fbb5f7
--- /dev/null
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
@@ -0,0 +1,226 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Nathan Letwory
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef USE_PYNODES /* note: won't work without patch */
+
+#include <Python.h>
+#include <eval.h>
+
+#include "DNA_text_types.h"
+#include "BKE_text.h"
+
+#include "api2_2x/Node.h"
+#include "BPY_extern.h"
+
+#include "../SHD_util.h"
+
+/* This code is modelled after pyTexture by Timothy Wakeham.
+ */
+static PyObject *init_dynamicdict(void) {
+ PyObject *newscriptdict;
+ newscriptdict = PyDict_New();
+ PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
+ PyDict_SetItemString(newscriptdict, "__name__", PyString_FromString( "__main__" ));
+ Py_INCREF(newscriptdict);
+ return newscriptdict;
+}
+
+static void free_dynamicdict(PyObject *dict) {
+ Py_XDECREF(dict);
+ dict = NULL;
+}
+
+static void node_dynamic_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
+ BPy_Node *mynode = NULL;
+ BPy_ShadeInput *myshi = NULL;
+ NodeScriptDict *nsd = NULL;
+ BPy_SockInMap *inputs= NULL;
+ BPy_SockOutMap *outputs= NULL;
+ PyObject *pyresult = NULL;
+ PyObject *args = NULL;
+ ShadeInput *shi= ((ShaderCallData *)data)->shi;
+
+ if(node->custom1==SH_NODE_DYNAMIC_READY) {
+ nsd = (NodeScriptDict *)node->storage;
+
+ mynode = (BPy_Node *)(nsd->node);
+ myshi = (BPy_ShadeInput *)(nsd->shi);
+ if(mynode && PyCallable_Check((PyObject *)mynode)) {
+ mynode->node= node;
+ inputs= Node_getInputs(mynode);
+ inputs->inputs= in;
+ outputs= Node_getOutputs(mynode);
+ outputs->outputs= out;
+ if(myshi) myshi->shi= shi;
+ else printf("no shi ");
+ /*printf("%f %f %f ", shi->lo[0], shi->lo[1], shi->lo[2]);*/
+ args=Py_BuildValue("(NOO)",
+ (PyObject *)myshi,
+ (PyObject *)inputs,
+ (PyObject *)outputs);
+ pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
+ if(!pyresult) {
+ PyErr_Print();
+ }
+ Py_XDECREF(pyresult);
+ Py_DECREF(args);
+ PyObject_Del(inputs);
+ PyObject_Del(outputs);
+ /*printf(".");*/
+ }
+ }
+}
+
+void nodeDynamicParse(struct bNode *node)
+{
+ BPy_Node *pynode= NULL;
+ BPy_ShadeInput *myshi = NULL;
+ PyObject *outputdef= NULL;
+ PyObject *inputdef= NULL;
+ PyObject *key= NULL;
+ PyObject *value= NULL;
+ PyObject *testinst= NULL;
+ PyObject *args= NULL;
+ int pos = 0;
+ NodeScriptDict *nsd;
+ PyObject *pyresult = NULL;
+ Text *txt = 0;
+ char *buf;
+
+ if(! node->id) {
+ return;
+ }
+
+ if(node->custom1!=SH_NODE_DYNAMIC_READY) {
+ txt = (Text *)node->id;
+ nsd = (NodeScriptDict *)node->storage;
+
+ buf = txt_to_buf( txt );
+
+ printf("nsd %p, nsd->dict %p, buf %p\n", nsd, nsd->dict, buf);
+ printf("Running script...");
+ pyresult = PyRun_String(buf, Py_file_input, (PyObject *)(nsd->dict), (PyObject *)(nsd->dict));
+ printf(" done\n");
+
+ MEM_freeN(buf);
+
+ if(!pyresult) {
+ if(PyErr_Occurred()) {
+ PyErr_Print();
+ }
+ Py_XDECREF(pyresult);
+ return;
+ }
+
+ Py_DECREF(pyresult);
+ /*PyObject_Del(pyresult);*/
+
+ myshi=(BPy_ShadeInput *)ShadeInput_CreatePyObject(NULL);
+ nsd->shi= myshi;
+ while(PyDict_Next( (PyObject *)(nsd->dict), &pos, &key, &value) ) {
+ if(PyObject_TypeCheck(value, &PyType_Type)) {
+ pynode = (BPy_Node *)Node_CreatePyObject(node);
+ outputdef= Node_CreateOutputDefMap(pynode);
+ inputdef= Node_CreateInputDefMap(pynode);
+ args= Py_BuildValue("(OO)", inputdef, outputdef);
+ testinst= PyObject_Call(value, args, NULL);
+ if(testinst && PyObject_TypeCheck(testinst, &Node_Type)==1) {
+ nsd->node= testinst;
+ node->typeinfo->execfunc= node_dynamic_exec;
+ if(node->custom1== SH_NODE_DYNAMIC_NEW) {
+ node->typeinfo->pynode= testinst;
+ node->typeinfo->id= node->id;
+ nodeRegisterType(&node_all_shaders, node->typeinfo);
+ node->custom1= SH_NODE_DYNAMIC_CREATED;
+ } else if(node->custom1== SH_NODE_DYNAMIC_REPARSE) {
+ node->typeinfo->pynode= testinst;
+ node->typeinfo->id= node->id;
+ /*ntreeUpdateType(ntree, node->typeinfo);*/
+ /* NEED TO UPDATE ALL TREES WITH NEW TYPEINFO */
+ node->custom1= SH_NODE_DYNAMIC_UPDATED;
+ } else if(node->custom1== SH_NODE_DYNAMIC_LOADED) {
+ node->typeinfo->pynode= testinst;
+ node->typeinfo->id= node->id;
+ nodeRegisterType(&node_all_shaders, node->typeinfo);
+ node->custom1= SH_NODE_DYNAMIC_READY;
+ } else if(node->custom1== SH_NODE_DYNAMIC_ADDEXIST) {
+ node->custom1= SH_NODE_DYNAMIC_READY;
+ }
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void node_dynamic_init(bNode* node) {
+ NodeScriptDict *nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
+ int type = node->custom2;
+ node->custom2= 0;
+ node->storage = nsd;
+ nsd->dict = init_dynamicdict(); /* each node has own dict */
+ if(type>=NODE_DYNAMIC_MENU) {
+ if(type==NODE_DYNAMIC_MENU) {
+ nodeMakeDynamicType(node);
+ node->custom1= SH_NODE_DYNAMIC_NEW;
+ } else {
+ node->custom1= SH_NODE_DYNAMIC_ADDEXIST;
+ }
+ node->id= node->typeinfo->id;
+ nodeDynamicParse(node);
+ } else {
+ node->custom1= SH_NODE_DYNAMIC_NEW;
+ }
+}
+
+static void node_dynamic_free(bNode *node)
+{
+ NodeScriptDict *nsd = (NodeScriptDict *)(node->storage);
+ free_dynamicdict((PyObject *)(nsd->dict));
+ MEM_freeN(node->storage);
+}
+
+bNodeType sh_node_dynamic = {
+ /* next, prev */ NULL, NULL,
+ /* type code */ SH_NODE_DYNAMIC,
+ /* name */ "Dynamic",
+ /* width+range */ 150, 60, 300,
+ /* class+opts */ NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS,
+ /* input sock */ NULL,
+ /* output sock */ NULL,
+ /* storage */ "NodeScriptDict",
+ /* execfunc */ node_dynamic_exec,
+ /* butfunc */ NULL,
+ /* initfunc */ node_dynamic_init,
+ /* freefunc */ node_dynamic_free,
+ /* id */ NULL
+};
+
+#endif /* USE_PYNODES */
+