diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-19 15:50:01 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-19 15:50:01 +0400 |
commit | 952322e71c7a44e5be9a4da510f697fa5d123fcd (patch) | |
tree | be75ae5c8a39b90668317099c4448ea321fd2d97 /source/blender/nodes/intern/SHD_nodes | |
parent | 23101be4d653e726cf93cbb4aadd35e59e2702cd (diff) |
Fix #19632: GLSL was not updated for soft/linear light blending modes.
Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes')
-rw-r--r-- | source/blender/nodes/intern/SHD_nodes/SHD_mixRgb.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_mixRgb.c b/source/blender/nodes/intern/SHD_nodes/SHD_mixRgb.c index 2da1dee5623..560f9dc5128 100644 --- a/source/blender/nodes/intern/SHD_nodes/SHD_mixRgb.c +++ b/source/blender/nodes/intern/SHD_nodes/SHD_mixRgb.c @@ -65,7 +65,7 @@ static int gpu_shader_mix_rgb(GPUMaterial *mat, bNode *node, GPUNodeStack *in, G static char *names[] = {"mix_blend", "mix_add", "mix_mult", "mix_sub", "mix_screen", "mix_div", "mix_diff", "mix_dark", "mix_light", "mix_overlay", "mix_dodge", "mix_burn", "mix_hue", "mix_sat", - "mix_val", "mix_color"}; + "mix_val", "mix_color", "mix_soft", "mix_linear"}; return GPU_stack_link(mat, names[node->custom1], in, out); } |