diff options
author | Robin Allen <roblovski@gmail.com> | 2009-08-18 00:30:11 +0400 |
---|---|---|
committer | Robin Allen <roblovski@gmail.com> | 2009-08-18 00:30:11 +0400 |
commit | f9ceeeede672a634913188c775e020c23170f4e1 (patch) | |
tree | 1f1068e7d4b118dd44795bc6412b46d36230fd28 /source/blender/nodes/intern/TEX_nodes/TEX_decompose.c | |
parent | 9f5d25748397aad6a4347f40c7ec6c025dc93129 (diff) |
Slight refactor of texture nodes.
Delegates now receive a TexParams* instead of float *coords. This gives texture nodes access to dxt, dyt, cfra as well as coords. This fixes the time node and allows nice sampling to be implemented.
Diffstat (limited to 'source/blender/nodes/intern/TEX_nodes/TEX_decompose.c')
-rw-r--r-- | source/blender/nodes/intern/TEX_nodes/TEX_decompose.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_decompose.c b/source/blender/nodes/intern/TEX_nodes/TEX_decompose.c index c08eb12a18f..f7a409f0230 100644 --- a/source/blender/nodes/intern/TEX_nodes/TEX_decompose.c +++ b/source/blender/nodes/intern/TEX_nodes/TEX_decompose.c @@ -21,7 +21,7 @@ * * The Original Code is: all of this file. * - * Contributor(s): none yet. + * Contributor(s): Robin Allen * * ***** END GPL LICENSE BLOCK ***** */ @@ -41,27 +41,27 @@ static bNodeSocketType outputs[]= { { -1, 0, "" } }; -static void valuefn_r(float *out, float *coord, bNode *node, bNodeStack **in, short thread) +static void valuefn_r(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { - tex_input_rgba(out, in[0], coord, thread); + tex_input_rgba(out, in[0], p, thread); *out = out[0]; } -static void valuefn_g(float *out, float *coord, bNode *node, bNodeStack **in, short thread) +static void valuefn_g(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { - tex_input_rgba(out, in[0], coord, thread); + tex_input_rgba(out, in[0], p, thread); *out = out[1]; } -static void valuefn_b(float *out, float *coord, bNode *node, bNodeStack **in, short thread) +static void valuefn_b(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { - tex_input_rgba(out, in[0], coord, thread); + tex_input_rgba(out, in[0], p, thread); *out = out[2]; } -static void valuefn_a(float *out, float *coord, bNode *node, bNodeStack **in, short thread) +static void valuefn_a(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) { - tex_input_rgba(out, in[0], coord, thread); + tex_input_rgba(out, in[0], p, thread); *out = out[3]; } |