diff options
author | Lukas Toenne <lukas.toenne@googlemail.com> | 2011-09-06 01:01:50 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2011-09-06 01:01:50 +0400 |
commit | 8e0fe8bff72e2dc2926618577eaffdd3417a8304 (patch) | |
tree | 43b933c88cac451518dc68846c1119acacffca4f /source/blender/nodes/intern/TEX_nodes/TEX_texture.c | |
parent | 6e9ff495eb082aeb49e6a1da23a7827d3fcd0fde (diff) |
Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:
http://wiki.blender.org/index.php/User:Phonybone/Particles2010
Diffstat (limited to 'source/blender/nodes/intern/TEX_nodes/TEX_texture.c')
-rw-r--r-- | source/blender/nodes/intern/TEX_nodes/TEX_texture.c | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_texture.c b/source/blender/nodes/intern/TEX_nodes/TEX_texture.c deleted file mode 100644 index c58595866af..00000000000 --- a/source/blender/nodes/intern/TEX_nodes/TEX_texture.c +++ /dev/null @@ -1,103 +0,0 @@ -/* - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2005 Blender Foundation. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): Robin Allen - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/nodes/intern/TEX_nodes/TEX_texture.c - * \ingroup texnodes - */ - - -#include "../TEX_util.h" -#include "TEX_node.h" - -#include "RE_shader_ext.h" - -static bNodeSocketType inputs[]= { - { SOCK_RGBA, 1, "Color1", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, - { -1, 0, "" } -}; - -static bNodeSocketType outputs[]= { - { SOCK_RGBA, 0, "Color", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, - { -1, 0, "" } -}; - -static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) -{ - Tex *nodetex = (Tex *)node->id; - static float red[] = {1,0,0,1}; - static float white[] = {1,1,1,1}; - float co[3], dxt[3], dyt[3]; - - copy_v3_v3(co, p->co); - copy_v3_v3(dxt, p->dxt); - copy_v3_v3(dyt, p->dyt); - - if(node->custom2 || node->need_exec==0) { - /* this node refers to its own texture tree! */ - QUATCOPY(out, (fabs(co[0] - co[1]) < .01) ? white : red ); - } - else if(nodetex) { - TexResult texres; - int textype; - float nor[] = {0,0,0}; - float col1[4], col2[4]; - - tex_input_rgba(col1, in[0], p, thread); - tex_input_rgba(col2, in[1], p, thread); - - texres.nor = nor; - textype = multitex_nodes(nodetex, co, dxt, dyt, p->osatex, - &texres, thread, 0, p->shi, p->mtex); - - if(textype & TEX_RGB) { - QUATCOPY(out, &texres.tr); - } - else { - QUATCOPY(out, col1); - ramp_blend(MA_RAMP_BLEND, out, out+1, out+2, texres.tin, col2); - } - } -} - -static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) -{ - tex_output(node, in, out[0], &colorfn, data); -} - -void register_node_type_tex_texture(ListBase *lb) -{ - static bNodeType ntype; - - node_type_base(&ntype, TEX_NODE_TEXTURE, "Texture", NODE_CLASS_INPUT, NODE_PREVIEW|NODE_OPTIONS, - inputs, outputs); - node_type_size(&ntype, 120, 80, 240); - node_type_exec(&ntype, exec); - - nodeRegisterType(lb, &ntype); -} |