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authorJacques Lucke <jacques@blender.org>2022-04-14 17:31:09 +0300
committerJacques Lucke <jacques@blender.org>2022-04-14 17:31:09 +0300
commitc71013082d096968d33ba977a0fdbcfbfb0690d1 (patch)
treedf09bab6e0405ab79779fe74a21991381ed137e6 /source/blender/nodes/intern/node_geometry_exec.cc
parenta9b94e5f81ced89381033fd8d13ef6e3489e2665 (diff)
Geometry Nodes: show used named attributes in nodes
This adds a new node editor overlay that helps users to see where named attributes are used. This is important, because named attributes can have name collisions between independent node groups which can lead to hard to find issues. Differential Revision: https://developer.blender.org/D14618
Diffstat (limited to 'source/blender/nodes/intern/node_geometry_exec.cc')
-rw-r--r--source/blender/nodes/intern/node_geometry_exec.cc10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index d63a6d11eda..cea3084a418 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -23,6 +23,16 @@ void GeoNodeExecParams::error_message_add(const NodeWarningType type, std::strin
local_logger.log_node_warning(provider_->dnode, type, std::move(message));
}
+void GeoNodeExecParams::used_named_attribute(std::string attribute_name,
+ const NamedAttributeUsage usage)
+{
+ if (provider_->logger == nullptr) {
+ return;
+ }
+ LocalGeoLogger &local_logger = provider_->logger->local();
+ local_logger.log_used_named_attribute(provider_->dnode, std::move(attribute_name), usage);
+}
+
void GeoNodeExecParams::check_input_geometry_set(StringRef identifier,
const GeometrySet &geometry_set) const
{