diff options
author | Jacques Lucke <jacques@blender.org> | 2021-08-02 11:34:50 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-08-02 11:34:50 +0300 |
commit | de91cdd930614d5396ca4691b37cc0502481ead7 (patch) | |
tree | 9259a0b5976ff6f3441a56d20dd4fd7599d6dc53 /source/blender/nodes/intern/node_socket.cc | |
parent | 48722e8971133dbe14ecc6825a2451637df77eab (diff) |
Cleanup: separate base and geometry nodes specific socket cpp type
This simplifies changing how geometry nodes handles different socket types
without affecting other systems.
Diffstat (limited to 'source/blender/nodes/intern/node_socket.cc')
-rw-r--r-- | source/blender/nodes/intern/node_socket.cc | 68 |
1 files changed, 46 insertions, 22 deletions
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc index 8fdad0bb242..4be3fd2468b 100644 --- a/source/blender/nodes/intern/node_socket.cc +++ b/source/blender/nodes/intern/node_socket.cc @@ -607,60 +607,74 @@ static bNodeSocketType *make_socket_type_virtual() static bNodeSocketType *make_socket_type_bool() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_BOOLEAN, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<bool>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<bool>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(bool *)r_value = ((bNodeSocketValueBoolean *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_float(PropertySubType subtype) { bNodeSocketType *socktype = make_standard_socket_type(SOCK_FLOAT, subtype); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<float>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<float>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(float *)r_value = ((bNodeSocketValueFloat *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_int(PropertySubType subtype) { bNodeSocketType *socktype = make_standard_socket_type(SOCK_INT, subtype); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<int>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<int>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(int *)r_value = ((bNodeSocketValueInt *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_vector(PropertySubType subtype) { bNodeSocketType *socktype = make_standard_socket_type(SOCK_VECTOR, subtype); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<blender::float3>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<blender::float3>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(blender::float3 *)r_value = ((bNodeSocketValueVector *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_rgba() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_RGBA, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<blender::ColorGeometry4f>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { + return &blender::fn::CPPType::get<blender::ColorGeometry4f>(); + }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(blender::ColorGeometry4f *)r_value = ((bNodeSocketValueRGBA *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_string() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_STRING, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<std::string>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<std::string>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { new (r_value) std::string(((bNodeSocketValueString *)socket.default_value)->value); }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } @@ -672,50 +686,60 @@ MAKE_CPP_TYPE(Material, Material *, CPPTypeFlags::BasicType) static bNodeSocketType *make_socket_type_object() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_OBJECT, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Object *>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Object *>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(Object **)r_value = ((bNodeSocketValueObject *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_geometry() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_GEOMETRY, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<GeometrySet>(); }; - socktype->get_cpp_value = [](const bNodeSocket &UNUSED(socket), void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<GeometrySet>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &UNUSED(socket), void *r_value) { new (r_value) GeometrySet(); }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_collection() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_COLLECTION, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Collection *>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Collection *>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(Collection **)r_value = ((bNodeSocketValueCollection *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_texture() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_TEXTURE, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Tex *>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Tex *>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(Tex **)r_value = ((bNodeSocketValueTexture *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } static bNodeSocketType *make_socket_type_material() { bNodeSocketType *socktype = make_standard_socket_type(SOCK_MATERIAL, PROP_NONE); - socktype->get_cpp_type = []() { return &blender::fn::CPPType::get<Material *>(); }; - socktype->get_cpp_value = [](const bNodeSocket &socket, void *r_value) { + socktype->get_base_cpp_type = []() { return &blender::fn::CPPType::get<Material *>(); }; + socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) { *(Material **)r_value = ((bNodeSocketValueMaterial *)socket.default_value)->value; }; + socktype->get_geometry_nodes_cpp_type = socktype->get_base_cpp_type; + socktype->get_geometry_nodes_cpp_value = socktype->get_base_cpp_value; return socktype; } |