diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-29 18:36:06 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-06-29 18:36:21 +0300 |
commit | 3aced11d79cd44c17732e80bf997f700df341bc4 (patch) | |
tree | 87c95d455dfa7defd1e6a0791e49886db8e5dc94 /source/blender/nodes/intern | |
parent | bcf49d13e53454cf79490a7e825c4a44a0144d11 (diff) |
Nodes: rename node_socket.c to node_socket.cc
I have to add some C++ code in callbacks for socket types
for the new particle system.
Diffstat (limited to 'source/blender/nodes/intern')
-rw-r--r-- | source/blender/nodes/intern/node_socket.cc (renamed from source/blender/nodes/intern/node_socket.c) | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.cc index 529fc036c7c..053e4e138c8 100644 --- a/source/blender/nodes/intern/node_socket.c +++ b/source/blender/nodes/intern/node_socket.cc @@ -423,10 +423,10 @@ static void standard_node_socket_interface_from_socket(bNodeTree *UNUSED(ntree), node_socket_copy_default_value(stemp, sock); } +extern "C" void ED_init_standard_node_socket_type(bNodeSocketType *); + static bNodeSocketType *make_standard_socket_type(int type, int subtype) { - extern void ED_init_standard_node_socket_type(bNodeSocketType *); - const char *socket_idname = nodeStaticSocketType(type, subtype); const char *interface_idname = nodeStaticSocketInterfaceType(type, subtype); bNodeSocketType *stype; @@ -467,10 +467,10 @@ static bNodeSocketType *make_standard_socket_type(int type, int subtype) return stype; } +extern "C" void ED_init_node_socket_type_virtual(bNodeSocketType *); + static bNodeSocketType *make_socket_type_virtual(void) { - extern void ED_init_node_socket_type_virtual(bNodeSocketType *); - const char *socket_idname = "NodeSocketVirtual"; bNodeSocketType *stype; StructRNA *srna; |