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author | Antony Riakiotakis <kalast@gmail.com> | 2013-08-19 02:44:43 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-08-19 02:44:43 +0400 |
commit | d4fde84bbdd144b7a62c77c64db994d1b2f16f2e (patch) | |
tree | 99d5d352705f616cf3dd55e26060a54e1b8098bf /source/blender/nodes/intern | |
parent | 676b019846c67d22f92e9496222c771e314c66bb (diff) |
Fix #34485 sculpt strength weirdly inverted with some mesh part.
The view vector was not being calculated correctly. Shamelessly rip off
correct transform to object space from projective texture painting code.
Diffstat (limited to 'source/blender/nodes/intern')
0 files changed, 0 insertions, 0 deletions