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authorTon Roosendaal <ton@blender.org>2010-11-12 17:59:01 +0300
committerTon Roosendaal <ton@blender.org>2010-11-12 17:59:01 +0300
commit0b23f03503e6acb5261711720950fde410bb534d (patch)
tree374f43634168e7e79cb1867ea25d914a9e53a14b /source/blender/nodes/intern
parent3c4b1c0d60e1391bbcd95fb0e7f6d179cc1a33da (diff)
Bugfix #24335
ZCombine node in compositor ignored alpha values. Enabling it would break compatibility though, so it's a tickbox option now. Patch provided by reporter, Martin Lubich. Thanks!
Diffstat (limited to 'source/blender/nodes/intern')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c86
1 files changed, 71 insertions, 15 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c b/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
index 80989feaf26..17d88543698 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
@@ -31,7 +31,7 @@
/* **************** Z COMBINE ******************** */
- /* lazy coder note: node->custom1 is abused to send signal */
+ /* lazy coder note: node->custom2 is abused to send signal */
static bNodeSocketType cmp_node_zcombine_in[]= {
{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 10000.0f},
@@ -47,13 +47,40 @@ static bNodeSocketType cmp_node_zcombine_out[]= {
static void do_zcombine(bNode *node, float *out, float *src1, float *z1, float *src2, float *z2)
{
+ float alpha;
+ float malpha;
+
if(*z1 <= *z2) {
- QUATCOPY(out, src1);
+ if (node->custom1) {
+ // use alpha in combine operation
+ alpha= src1[3];
+ malpha= 1.0f - alpha;
+ out[0]= malpha*src2[0] + alpha*src1[0];
+ out[1]= malpha*src2[1] + alpha*src1[1];
+ out[2]= malpha*src2[2] + alpha*src1[2];
+ out[3]= malpha*src2[3] + alpha*src1[3];
+ }
+ else {
+ // do combination based solely on z value
+ QUATCOPY(out, src1);
+ }
}
else {
- QUATCOPY(out, src2);
+ if (node->custom1) {
+ // use alpha in combine operation
+ alpha= src2[3];
+ malpha= 1.0f - alpha;
+ out[0]= malpha*src1[0] + alpha*src2[0];
+ out[1]= malpha*src1[1] + alpha*src2[1];
+ out[2]= malpha*src1[2] + alpha*src2[2];
+ out[3]= malpha*src1[3] + alpha*src2[3];
+ }
+ else {
+ // do combination based solely on z value
+ QUATCOPY(out, src1);
+ }
- if(node->custom1)
+ if(node->custom2)
*z1= *z2;
}
}
@@ -62,20 +89,49 @@ static void do_zcombine_mask(bNode *node, float *out, float *z1, float *z2)
{
if(*z1 > *z2) {
*out= 1.0f;
- if(node->custom1)
+ if(node->custom2)
*z1= *z2;
}
}
-static void do_zcombine_add(bNode *UNUSED(node), float *out, float *col1, float *col2, float *acol)
+static void do_zcombine_add(bNode *node, float *out, float *col1, float *col2, float *acol)
{
- float alpha= *acol;
- float malpha= 1.0f - alpha;
-
- out[0]= malpha*col1[0] + alpha*col2[0];
- out[1]= malpha*col1[1] + alpha*col2[1];
- out[2]= malpha*col1[2] + alpha*col2[2];
- out[3]= malpha*col1[3] + alpha*col2[3];
+ float alpha;
+ float malpha;
+
+ if (node->custom1) {
+ // use alpha in combine operation, antialiased mask in used here just as hint for the z value
+ if (*acol>0.0f) {
+ alpha= col2[3];
+ malpha= 1.0f - alpha;
+
+
+ out[0]= malpha*col1[0] + alpha*col2[0];
+ out[1]= malpha*col1[1] + alpha*col2[1];
+ out[2]= malpha*col1[2] + alpha*col2[2];
+ out[3]= malpha*col1[3] + alpha*col2[3];
+ }
+ else {
+ alpha= col1[3];
+ malpha= 1.0f - alpha;
+
+
+ out[0]= malpha*col2[0] + alpha*col1[0];
+ out[1]= malpha*col2[1] + alpha*col1[1];
+ out[2]= malpha*col2[2] + alpha*col1[2];
+ out[3]= malpha*col2[3] + alpha*col1[3];
+ }
+ }
+ else {
+ // do combination based solely on z value but with antialiased mask
+ alpha = *acol;
+ malpha= 1.0f - alpha;
+
+ out[0]= malpha*col1[0] + alpha*col2[0];
+ out[1]= malpha*col1[1] + alpha*col2[1];
+ out[2]= malpha*col1[2] + alpha*col2[2];
+ out[3]= malpha*col1[3] + alpha*col2[3];
+ }
}
static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
@@ -107,11 +163,11 @@ static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in
*zval= in[1]->vec[0];
}
/* lazy coder hack */
- node->custom1= 1;
+ node->custom2= 1;
out[1]->data= zbuf;
}
else {
- node->custom1= 0;
+ node->custom2= 0;
zbuf= in[1]->data;
}