diff options
author | Jacques Lucke <jacques@blender.org> | 2020-11-03 17:09:14 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-11-03 17:11:40 +0300 |
commit | e699546bdeccd79d28d14a04cfdf1849ff6caed0 (patch) | |
tree | 507596d50ee9dd82bcdcad02952316ff9ae7a841 /source/blender/nodes/intern | |
parent | 313086e2129721135e4eec1ce08fd9d12e197efd (diff) |
Fix T81756: relinking multiple links to group input removes links
The links where added to the socket one after the other. However,
the virtual socket had a link limit of 1, so whenever a new link was
added, the previously added one was removed.
There is not really a reason for why the link limit should be 1 instead
of something higher. I'm setting it to the max value: `0xFFF`.
I'm also setting the `input_link_limit` to that value. Blender does not
need this currently, but addons might have input sockets that allow
more than one incident link.
Diffstat (limited to 'source/blender/nodes/intern')
-rw-r--r-- | source/blender/nodes/intern/node_socket.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc index 0cedc6597c8..116177a54b7 100644 --- a/source/blender/nodes/intern/node_socket.cc +++ b/source/blender/nodes/intern/node_socket.cc @@ -543,8 +543,8 @@ static bNodeSocketType *make_socket_type_virtual(void) ED_init_node_socket_type_virtual(stype); stype->use_link_limits_of_type = true; - stype->input_link_limit = 1; - stype->output_link_limit = 1; + stype->input_link_limit = 0xFFF; + stype->output_link_limit = 0xFFF; return stype; } |