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authorAaron Carlisle <Blendify>2022-01-04 19:41:10 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-04 19:42:40 +0300
commit25018dc061af17e9074ff60bd29176518141b4cd (patch)
tree72c77c720ba4b6f80346f4658066efee84375580 /source/blender/nodes/shader/CMakeLists.txt
parentf7c0287278e08ddaf553a8e49762d441e5214091 (diff)
Cleanup: Nodes: Convert generic shader node files to c++
Along with the general changes to CPP this commit does the following - Use static casts where possible - Use new CPP MEM library functions instead of cast - Use listbase macros where possible - Declare variables where initialized Reviewed By: HooglyBoogly, JacquesLucke Differential Revision: https://developer.blender.org/D13718
Diffstat (limited to 'source/blender/nodes/shader/CMakeLists.txt')
-rw-r--r--source/blender/nodes/shader/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/CMakeLists.txt b/source/blender/nodes/shader/CMakeLists.txt
index a665aaee5b1..9480fab1f7d 100644
--- a/source/blender/nodes/shader/CMakeLists.txt
+++ b/source/blender/nodes/shader/CMakeLists.txt
@@ -63,7 +63,7 @@ set(SRC
nodes/node_shader_camera.cc
nodes/node_shader_clamp.cc
nodes/node_shader_color_ramp.cc
- nodes/node_shader_common.c
+ nodes/node_shader_common.cc
nodes/node_shader_curves.cc
nodes/node_shader_displacement.cc
nodes/node_shader_eevee_specular.cc
@@ -132,7 +132,7 @@ set(SRC
nodes/node_shader_wavelength.cc
nodes/node_shader_wireframe.cc
- node_shader_tree.c
+ node_shader_tree.cc
node_shader_util.cc
node_shader_util.h