diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-29 23:29:27 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-30 02:36:15 +0300 |
commit | d3a31311b9ba2108e292d05a91893396456b387c (patch) | |
tree | 889716b88fd7866d9d70b876a40ccd7f3cbc12d4 /source/blender/nodes/shader/CMakeLists.txt | |
parent | c0fdf16561034f85aadae8a513db16144609b821 (diff) |
Nodes: Convert shader, texture category nodes to c++
Also add/correct file namespace
This is needed to use new node APIs
Differential Revision: https://developer.blender.org/D13688
Diffstat (limited to 'source/blender/nodes/shader/CMakeLists.txt')
-rw-r--r-- | source/blender/nodes/shader/CMakeLists.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/shader/CMakeLists.txt b/source/blender/nodes/shader/CMakeLists.txt index e0e7a97bf50..0ba8c52e453 100644 --- a/source/blender/nodes/shader/CMakeLists.txt +++ b/source/blender/nodes/shader/CMakeLists.txt @@ -74,7 +74,7 @@ set(SRC nodes/node_shader_hair_info.c nodes/node_shader_holdout.c nodes/node_shader_hueSatVal.c - nodes/node_shader_ies_light.c + nodes/node_shader_ies_light.cc nodes/node_shader_invert.c nodes/node_shader_layer_weight.c nodes/node_shader_light_falloff.c @@ -106,14 +106,14 @@ set(SRC nodes/node_shader_tex_brick.cc nodes/node_shader_tex_checker.cc nodes/node_shader_tex_coord.c - nodes/node_shader_tex_environment.c + nodes/node_shader_tex_environment.cc nodes/node_shader_tex_gradient.cc nodes/node_shader_tex_image.cc nodes/node_shader_tex_magic.cc nodes/node_shader_tex_musgrave.cc nodes/node_shader_tex_noise.cc - nodes/node_shader_tex_pointdensity.c - nodes/node_shader_tex_sky.c + nodes/node_shader_tex_pointdensity.cc + nodes/node_shader_tex_sky.cc nodes/node_shader_tex_voronoi.cc nodes/node_shader_tex_wave.cc nodes/node_shader_tex_white_noise.cc |