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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-10-13 16:44:58 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-10-13 16:44:58 +0300 |
commit | 168604ecbe60ba909e3057cadf1c4047ea966d0c (patch) | |
tree | a4699c125b9ace4e1d4efaff747a3ac0faed78c3 /source/blender/nodes/shader/node_shader_tree.c | |
parent | 9d5cdf92b28217e29b6840eae8d0c44f033e3cf6 (diff) |
Revert to master - those changes are globally valid, but remain incomplete,free-refcount-ids
and total new code is being done in id-remap anyway, not worth bothering with this for now...
Diffstat (limited to 'source/blender/nodes/shader/node_shader_tree.c')
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index c3dbe2b5fe3..c4ec55c8d06 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -209,7 +209,7 @@ void ntreeGPUMaterialNodes(bNodeTree *ntree, GPUMaterial *mat, short compatibili ntreeExecGPUNodes(exec, mat, 1, compatibility); ntreeShaderEndExecTree(exec); - ntreeFreeTree(localtree, false); + ntreeFreeTree_ex(localtree, false); MEM_freeN(localtree); } |