diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-06-29 12:35:36 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-06-29 15:12:03 +0300 |
commit | 4a9f60ecd291254ad32854b945c673dfc1e12137 (patch) | |
tree | f4116634aadc8c668ee5a132bf2a04285da6d611 /source/blender/nodes/shader/node_shader_tree.cc | |
parent | 40f40e9931a6bd93710171a8d8182095120f2926 (diff) |
Fix T99104: EEVEE: Regression: Crash when using Light Output in Materials
Using Light output is supported in Cycles. This patch adds support for it
and remove the crash in `ntree_shader_weight_tree_invert()` by treating
it as any other outputs.
Candidate for 3.2.1 corrective release.
Diffstat (limited to 'source/blender/nodes/shader/node_shader_tree.cc')
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.cc b/source/blender/nodes/shader/node_shader_tree.cc index 24558e4b32b..43dbf5060bd 100644 --- a/source/blender/nodes/shader/node_shader_tree.cc +++ b/source/blender/nodes/shader/node_shader_tree.cc @@ -712,6 +712,7 @@ static void ntree_shader_weight_tree_invert(bNodeTree *ntree, bNode *output_node switch (node->type) { case SH_NODE_SHADERTORGB: + case SH_NODE_OUTPUT_LIGHT: case SH_NODE_OUTPUT_WORLD: case SH_NODE_OUTPUT_MATERIAL: { /* Start the tree with full weight. */ @@ -810,6 +811,7 @@ static void ntree_shader_weight_tree_invert(bNodeTree *ntree, bNode *output_node switch (node->type) { case SH_NODE_SHADERTORGB: + case SH_NODE_OUTPUT_LIGHT: case SH_NODE_OUTPUT_WORLD: case SH_NODE_OUTPUT_MATERIAL: case SH_NODE_ADD_SHADER: { |