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author | Jacques Lucke <jacques@blender.org> | 2022-01-18 14:58:29 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2022-01-18 14:58:29 +0300 |
commit | 9f8ae130af4082538f5859f39439cf3b6b52873e (patch) | |
tree | 6dd062f40c18a898f153503ea494ff28ff67da79 /source/blender/nodes/shader/node_shader_tree.cc | |
parent | 5d7ac749c5f9246e1d33197ca97f697a24b8a039 (diff) |
Fix T95006: missing modifier update after frame change
The previous optimization did not work in general yet, unfortunately.
This change makes the code more correct, but also brings back
some unnecessary updates (e.g. when creating a node group).
Diffstat (limited to 'source/blender/nodes/shader/node_shader_tree.cc')
0 files changed, 0 insertions, 0 deletions