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authorCampbell Barton <ideasman42@gmail.com>2014-04-26 18:24:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-26 18:25:16 +0400
commit7ca74fc1c008355b84c08bcadb56ea6acabce2f3 (patch)
tree6823cc2e0945928dbabb3e4735380128d61eace2 /source/blender/nodes/shader/node_shader_util.c
parent88a0fe5f1bc52ebd918be1f63af57cf0f9d594d1 (diff)
Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modifiers, nodes)
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.c')
-rw-r--r--source/blender/nodes/shader/node_shader_util.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index e40d1d1a9c7..b00d96de935 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -54,7 +54,7 @@ void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, shor
void nodestack_get_vec(float *in, short type_in, bNodeStack *ns)
{
- float *from = ns->vec;
+ const float *from = ns->vec;
if (type_in == SOCK_FLOAT) {
if (ns->sockettype == SOCK_FLOAT)