diff options
author | Thomas Dinges <blender@dingto.org> | 2012-05-29 14:21:07 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2012-05-29 14:21:07 +0400 |
commit | 16117143d8f12dac65caa8368f56a7e8af8f0db2 (patch) | |
tree | 365d68a11bc4a898a863bf8c229d8cda629d9dc7 /source/blender/nodes/shader/node_shader_util.c | |
parent | df8880a81f5ba212c49c357294774119c16fd13e (diff) |
Massive Code cleanup:
* Remove all code for Texture and Sequencer plugin system, this never worked in 2.5x / 2.6x and is therefore not needed anymore.
* DNA structures are kept, all read/writefile code is gone.
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.c')
-rw-r--r-- | source/blender/nodes/shader/node_shader_util.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c index 5961c2b330b..9aa3c76e0a5 100644 --- a/source/blender/nodes/shader/node_shader_util.c +++ b/source/blender/nodes/shader/node_shader_util.c @@ -88,7 +88,7 @@ void ntreeShaderGetTexcoMode(bNodeTree *ntree, int r_mode, short *texco, int *mo if (node->type==SH_NODE_TEXTURE) { if ((r_mode & R_OSA) && node->id) { Tex *tex= (Tex *)node->id; - if (ELEM3(tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP)) { + if (ELEM(tex->type, TEX_IMAGE, TEX_ENVMAP)) { *texco |= TEXCO_OSA|NEED_UV; } } |