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authorJacques Lucke <jacques@blender.org>2020-04-20 16:17:36 +0300
committerJacques Lucke <jacques@blender.org>2020-04-20 16:17:36 +0300
commitb78f2675d7e573685f6c78e42ca4462d90238e37 (patch)
tree92595ce1a5943c8881a805948e2074ba6dcf4a90 /source/blender/nodes/shader/node_shader_util.c
parent9f7bea6e83966dbe4e8393bd6ec811f9c54da178 (diff)
Simulations: Use some shader nodes in simulation node trees
Reviewers: brecht Differential Revision: https://developer.blender.org/D7422
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.c')
-rw-r--r--source/blender/nodes/shader/node_shader_util.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 93d03720058..4464a61c48c 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -32,6 +32,11 @@ bool sh_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
return STREQ(ntree->idname, "ShaderNodeTree");
}
+static bool sh_fn_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "ShaderNodeTree") || STREQ(ntree->idname, "SimulationNodeTree");
+}
+
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
@@ -42,6 +47,12 @@ void sh_node_type_base(
ntype->update_internal_links = node_update_internal_links_default;
}
+void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ sh_node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sh_fn_poll_default;
+}
+
/* ****** */
void nodestack_get_vec(float *in, short type_in, bNodeStack *ns)