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author | Campbell Barton <ideasman42@gmail.com> | 2018-07-02 12:47:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-02 12:51:31 +0300 |
commit | b88e51dd55c62bdc160f33f9b2ae1727a892560a (patch) | |
tree | c9b9e00d51be18250df443c47ad31b1341a50f01 /source/blender/nodes/shader/node_shader_util.h | |
parent | bfbfb1c47e8c60732f45638513ed7e39bedc730a (diff) |
Cleanup: use bool for poll functions
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.h')
-rw-r--r-- | source/blender/nodes/shader/node_shader_util.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index 51643d63f5e..e2c1fe7897b 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -80,7 +80,7 @@ #include "GPU_material.h" -int sh_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree); +bool sh_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree); void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag); |