diff options
author | Aaron Carlisle <Blendify> | 2022-01-04 03:32:33 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-04 03:33:14 +0300 |
commit | d3ad04172de2b928aeb561b74a58996586b1db1c (patch) | |
tree | 31c38b7b942d0295ee9b1f9f083c19f98036d71a /source/blender/nodes/shader/node_shader_util.h | |
parent | 9793bc30cec959cce7a23d3b75a772f39cc3d721 (diff) |
Cleanup: Remove bNodeType flag from base registration functions
This flag is only used a few small cases, so instead
of setting the flag for every node only set the
required flag for the nodes that require it.
Mostly the flag is used to set `ntype.flag = NODE_PREVIEW`
For nodes that should have previews by default which
is only some compositor nodes and some texture nodes.
The frame node also sets the `NODE_BACKGROUND` flag.
All other nodes were setting a flag of 0 which has no purpose.
Reviewed By: JacquesLucke
Differential Revision: https://developer.blender.org/D13699
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.h')
-rw-r--r-- | source/blender/nodes/shader/node_shader_util.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index c647b86a19a..7b1c06f6a56 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -84,10 +84,8 @@ extern "C" { bool sh_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree, const char **r_disabled_hint); -void sh_node_type_base( - struct bNodeType *ntype, int type, const char *name, short nclass, short flag); -void sh_fn_node_type_base( - struct bNodeType *ntype, int type, const char *name, short nclass, short flag); +void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass); +void sh_fn_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass); /* ********* exec data struct, remains internal *********** */ |