diff options
author | Jacques Lucke <jacques@blender.org> | 2020-07-17 12:36:59 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-07-17 12:36:59 +0300 |
commit | 5910dbdbf7dc7999597a680f81c261fa7bbcf011 (patch) | |
tree | edc962ebd6b11d89d3c29e571caeee0dcbe4ad79 /source/blender/nodes/shader/node_shader_util.h | |
parent | 0a40c671b0b5a6735bd0137ebcb3ab7568ae4481 (diff) |
Nodes: move some code from blenkernel directory to nodes
This also introduces the `blender::nodes` namespace. Eventually,
we want to move most/all of the node implementation files into
this namespace.
The reason for this file-move is that the code fits much better
into the `nodes` directory than in the `blenkernel` directory.
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.h')
-rw-r--r-- | source/blender/nodes/shader/node_shader_util.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index 2aed485c8bc..b0ba1ea194f 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -73,7 +73,7 @@ #ifdef __cplusplus # include "FN_multi_function_builder.hh" -# include "BKE_node_tree_multi_function.hh" +# include "NOD_node_tree_multi_function.hh" # include "BLI_color.hh" # include "BLI_float3.hh" |