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authorJacques Lucke <jacques@blender.org>2020-07-17 12:36:59 +0300
committerJacques Lucke <jacques@blender.org>2020-07-17 12:36:59 +0300
commit5910dbdbf7dc7999597a680f81c261fa7bbcf011 (patch)
treeedc962ebd6b11d89d3c29e571caeee0dcbe4ad79 /source/blender/nodes/shader/node_shader_util.h
parent0a40c671b0b5a6735bd0137ebcb3ab7568ae4481 (diff)
Nodes: move some code from blenkernel directory to nodes
This also introduces the `blender::nodes` namespace. Eventually, we want to move most/all of the node implementation files into this namespace. The reason for this file-move is that the code fits much better into the `nodes` directory than in the `blenkernel` directory.
Diffstat (limited to 'source/blender/nodes/shader/node_shader_util.h')
-rw-r--r--source/blender/nodes/shader/node_shader_util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h
index 2aed485c8bc..b0ba1ea194f 100644
--- a/source/blender/nodes/shader/node_shader_util.h
+++ b/source/blender/nodes/shader/node_shader_util.h
@@ -73,7 +73,7 @@
#ifdef __cplusplus
# include "FN_multi_function_builder.hh"
-# include "BKE_node_tree_multi_function.hh"
+# include "NOD_node_tree_multi_function.hh"
# include "BLI_color.hh"
# include "BLI_float3.hh"