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author | Hans Goudey <h.goudey@me.com> | 2022-02-21 21:07:14 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-02-21 21:07:14 +0300 |
commit | 9762dbe94e65e4f42061fdbb941a4c12660a6722 (patch) | |
tree | c8cb1d42a8889ae9e07494e2a591b49cbfe4da6b /source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc | |
parent | 68a2dc58dee719dc37a0ba2b84c5488999c2a458 (diff) | |
parent | be6bcaa8c13dfca98e56d81afd3d19ba226c2699 (diff) |
Merge branch 'blender-v3.1-release'
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc index 8a3b0258b55..a24b4379e69 100644 --- a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc +++ b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc @@ -38,7 +38,7 @@ static int node_shader_gpu_ambient_occlusion(GPUMaterial *mat, GPU_material_flag_set(mat, GPU_MATFLAG_DIFFUSE); - float inverted = node->custom2 ? 1.0f : 0.0f; + float inverted = (node->custom2 & SHD_AO_INSIDE) ? 1.0f : 0.0f; float f_samples = divide_ceil_u(node->custom1, 4); return GPU_stack_link(mat, |