Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulian Eisel <julian@blender.org>2022-11-10 15:17:42 +0300
committerJulian Eisel <julian@blender.org>2022-11-10 15:17:42 +0300
commit7246c387435769a169ac24c91434c615df6434b4 (patch)
tree61842e3e0ce85e80720fdd7476d44d2e629f59fd /source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
parentc5f55d17096d373791363e46004176e3f7f7ae52 (diff)
parent0b4bd3ddc016298e868169a541cf6c132b10c587 (diff)
Merge branch 'master' into asset-browser-grid-viewasset-browser-grid-view
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
index e814eb223e5..d6ef63015f8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
@@ -19,14 +19,14 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Shader>(N_("BSDF"));
}
-static void node_shader_init_refraction(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_init_refraction(bNodeTree * /*ntree*/, bNode *node)
{
node->custom1 = SHD_GLOSSY_BECKMANN;
}
static int node_shader_gpu_bsdf_refraction(GPUMaterial *mat,
bNode *node,
- bNodeExecData *UNUSED(execdata),
+ bNodeExecData * /*execdata*/,
GPUNodeStack *in,
GPUNodeStack *out)
{
@@ -55,8 +55,8 @@ void register_node_type_sh_bsdf_refraction()
sh_node_type_base(&ntype, SH_NODE_BSDF_REFRACTION, "Refraction BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_refraction);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_refraction);
+ ntype.initfunc = file_ns::node_shader_init_refraction;
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_refraction;
nodeRegisterType(&ntype);
}