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author | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:37:25 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:38:16 +0300 |
commit | 97746129d5870beedc40e3c035c7982ce8a6bebc (patch) | |
tree | b819b8e7875e6684aad7ea1f6bb7922d4fa1c8fc /source/blender/nodes/shader/nodes/node_shader_clamp.cc | |
parent | ed7f5713f8f9d605e3cd4cce42e40fb5c6bf4bf5 (diff) |
Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.
Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_clamp.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_clamp.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.cc b/source/blender/nodes/shader/nodes/node_shader_clamp.cc index c8785721dfb..7680c6f99c4 100644 --- a/source/blender/nodes/shader/nodes/node_shader_clamp.cc +++ b/source/blender/nodes/shader/nodes/node_shader_clamp.cc @@ -21,19 +21,19 @@ static void sh_node_clamp_declare(NodeDeclarationBuilder &b) b.add_output<decl::Float>(N_("Result")); } -static void node_shader_buts_clamp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +static void node_shader_buts_clamp(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr) { uiItemR(layout, ptr, "clamp_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); } -static void node_shader_init_clamp(bNodeTree *UNUSED(ntree), bNode *node) +static void node_shader_init_clamp(bNodeTree * /*ntree*/, bNode *node) { node->custom1 = NODE_CLAMP_MINMAX; /* clamp type */ } static int gpu_shader_clamp(GPUMaterial *mat, bNode *node, - bNodeExecData *UNUSED(execdata), + bNodeExecData * /*execdata*/, GPUNodeStack *in, GPUNodeStack *out) { |