diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-07 02:51:19 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2021-12-07 02:52:08 +0300 |
commit | 97e3a2d935ba9b21b127eda7ca104d4bcf4e48bd (patch) | |
tree | 586cc0aad98acad4e1452ff4917a7ef56ce72fcb /source/blender/nodes/shader/nodes/node_shader_holdout.cc | |
parent | b1696702cdb74c2b6d7c8c3f9d204f108607a8ab (diff) |
Shader Nodes: Migrate shader category to new node socket declaration API
No functional changes, tests passed and I double checked the nodes by hand.
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_holdout.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_holdout.cc | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.cc b/source/blender/nodes/shader/nodes/node_shader_holdout.cc index a0e8124d9dd..02bfda39d78 100644 --- a/source/blender/nodes/shader/nodes/node_shader_holdout.cc +++ b/source/blender/nodes/shader/nodes/node_shader_holdout.cc @@ -23,14 +23,10 @@ namespace blender::nodes::node_shader_holdout_cc { -static bNodeSocketTemplate sh_node_holdout_in[] = { - {-1, ""}, -}; - -static bNodeSocketTemplate sh_node_holdout_out[] = { - {SOCK_SHADER, N_("Holdout")}, - {-1, ""}, -}; +static void node_declare(NodeDeclarationBuilder &b) +{ + b.add_output<decl::Shader>(N_("Holdout")); +} static int gpu_shader_rgb(GPUMaterial *mat, bNode *node, @@ -51,7 +47,7 @@ void register_node_type_sh_holdout() static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_HOLDOUT, "Holdout", NODE_CLASS_SHADER, 0); - node_type_socket_templates(&ntype, file_ns::sh_node_holdout_in, file_ns::sh_node_holdout_out); + ntype.declare = file_ns::node_declare; node_type_init(&ntype, nullptr); node_type_storage(&ntype, "", nullptr, nullptr); node_type_gpu(&ntype, file_ns::gpu_shader_rgb); |