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authorCampbell Barton <ideasman42@gmail.com>2012-12-28 18:19:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-28 18:19:05 +0400
commit857df8065face58eff5556953cdf2dd72e09f2b6 (patch)
tree51fdb13476e00b7ec1a7575d9c0293de2b17bd7d /source/blender/nodes/shader/nodes/node_shader_mapping.c
parentddf39a87aa704240a0cb0cac584893ba34700e5d (diff)
style cleanup
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_mapping.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mapping.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index cedd3a4910c..396c1ac60bf 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -77,7 +77,7 @@ static int gpu_shader_mapping(GPUMaterial *mat, bNode *node, GPUNodeStack *in, G
TexMapping *texmap= node->storage;
float domin= (texmap->flag & TEXMAP_CLIP_MIN) != 0;
float domax= (texmap->flag & TEXMAP_CLIP_MAX) != 0;
- GPUNodeLink *tmat = GPU_uniform((float*)texmap->mat);
+ GPUNodeLink *tmat = GPU_uniform((float *)texmap->mat);
GPUNodeLink *tmin = GPU_uniform(texmap->min);
GPUNodeLink *tmax = GPU_uniform(texmap->max);
GPUNodeLink *tdomin = GPU_uniform(&domin);