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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-05 20:18:43 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-06 21:22:03 +0300 |
commit | aed09d43295de3dcba3d318345a4fd1396a16ea1 (patch) | |
tree | 6f77a630bd51ed454def58cacffb7bbb286db594 /source/blender/nodes/shader/nodes/node_shader_math.c | |
parent | 74fd17e9d788394fa5bf781bb3e60bca7617b22c (diff) |
Cleanup: remove unused shader node compatibility flag.
No longer needed after Blender Internal removal and Eevee replacing the
Cycles GLSL shading nodes.
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_math.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_math.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c index bf594325119..e3c52a9bc03 100644 --- a/source/blender/nodes/shader/nodes/node_shader_math.c +++ b/source/blender/nodes/shader/nodes/node_shader_math.c @@ -299,7 +299,6 @@ void register_node_type_sh_math(void) static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0); - node_type_compatibility(&ntype, NODE_OLD_SHADING | NODE_NEW_SHADING); node_type_socket_templates(&ntype, sh_node_math_in, sh_node_math_out); node_type_label(&ntype, node_math_label); node_type_storage(&ntype, "", NULL, NULL); |