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authorAaron Carlisle <carlisle.b3d@gmail.com>2021-12-06 00:38:00 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2021-12-06 00:38:00 +0300
commit0578921063fbb081239439062215f2538a31af4b (patch)
tree27146d1307cbc08e9fafeba17f899840daa8cba9 /source/blender/nodes/shader/nodes/node_shader_object_info.cc
parentc20098e6ec6adee874a12e510aa4a56d89f92838 (diff)
Cleanup: clang-tidy: modernize-redundant-void-arg
This change follows up on recent c --> c++ conversions
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_object_info.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_object_info.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.cc b/source/blender/nodes/shader/nodes/node_shader_object_info.cc
index 6dd438c6e16..42b163bfaa2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_object_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_object_info.cc
@@ -49,7 +49,7 @@ static int node_shader_gpu_object_info(GPUMaterial *mat,
GPU_constant(&index));
}
-void register_node_type_sh_object_info(void)
+void register_node_type_sh_object_info()
{
static bNodeType ntype;