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author | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:37:25 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:38:16 +0300 |
commit | 97746129d5870beedc40e3c035c7982ce8a6bebc (patch) | |
tree | b819b8e7875e6684aad7ea1f6bb7922d4fa1c8fc /source/blender/nodes/shader/nodes/node_shader_output_world.cc | |
parent | ed7f5713f8f9d605e3cd4cce42e40fb5c6bf4bf5 (diff) |
Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.
Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_output_world.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_output_world.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.cc b/source/blender/nodes/shader/nodes/node_shader_output_world.cc index b0cf4c80bc5..f450e667cd9 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_world.cc +++ b/source/blender/nodes/shader/nodes/node_shader_output_world.cc @@ -12,10 +12,10 @@ static void node_declare(NodeDeclarationBuilder &b) } static int node_shader_gpu_output_world(GPUMaterial *mat, - bNode *UNUSED(node), - bNodeExecData *UNUSED(execdata), + bNode * /*node*/, + bNodeExecData * /*execdata*/, GPUNodeStack *in, - GPUNodeStack *UNUSED(out)) + GPUNodeStack * /*out*/) { GPUNodeLink *outlink_surface, *outlink_volume; if (in[0].link) { |