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authorAaron Carlisle <carlisle.b3d@gmail.com>2022-01-05 19:52:30 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-05 19:52:57 +0300
commita0edee712a79239133ff840f911f6416d4c41855 (patch)
tree5bbaadf98fc1736c6224b972f50b5e9739dcc7d0 /source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
parent8cd6d0fe6876a63b4543bd60da19f1763b663bd8 (diff)
Cleanup: Remove unused `node_type_exec` for shader node
From what I can tell these are left over from Blender Internal render. Test still pass locally, also tested a couple eevee scenes. Reviewed By: JacquesLucke, brecht Differential Revision: https://developer.blender.org/D13732
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc16
1 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc b/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
index 8efdae091a7..d93c2326490 100644
--- a/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
@@ -33,21 +33,6 @@ static void sh_node_rgbtobw_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Float>(N_("Val"));
};
-static void node_shader_exec_rgbtobw(void *UNUSED(data),
- int UNUSED(thread),
- bNode *UNUSED(node),
- bNodeExecData *UNUSED(execdata),
- bNodeStack **in,
- bNodeStack **out)
-{
- /* Stack order out: BW. */
- /* Stack order in: COL. */
- float col[3];
- nodestack_get_vec(col, SOCK_VECTOR, in[0]);
-
- out[0]->vec[0] = IMB_colormanagement_get_luminance(col);
-}
-
static int gpu_shader_rgbtobw(GPUMaterial *mat,
bNode *node,
bNodeExecData *UNUSED(execdata),
@@ -67,7 +52,6 @@ void register_node_type_sh_rgbtobw()
sh_node_type_base(&ntype, SH_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_rgbtobw_declare;
- node_type_exec(&ntype, nullptr, nullptr, file_ns::node_shader_exec_rgbtobw);
node_type_gpu(&ntype, file_ns::gpu_shader_rgbtobw);
nodeRegisterType(&ntype);