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author | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:37:25 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-04 01:38:16 +0300 |
commit | 97746129d5870beedc40e3c035c7982ce8a6bebc (patch) | |
tree | b819b8e7875e6684aad7ea1f6bb7922d4fa1c8fc /source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc | |
parent | ed7f5713f8f9d605e3cd4cce42e40fb5c6bf4bf5 (diff) |
Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.
Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc index 1c02c5ba074..985342ac15d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc +++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc @@ -21,7 +21,7 @@ static void node_declare_sephsv(NodeDeclarationBuilder &b) static int gpu_shader_sephsv(GPUMaterial *mat, bNode *node, - bNodeExecData *UNUSED(execdata), + bNodeExecData * /*execdata*/, GPUNodeStack *in, GPUNodeStack *out) { @@ -58,7 +58,7 @@ static void node_declare_combhsv(NodeDeclarationBuilder &b) static int gpu_shader_combhsv(GPUMaterial *mat, bNode *node, - bNodeExecData *UNUSED(execdata), + bNodeExecData * /*execdata*/, GPUNodeStack *in, GPUNodeStack *out) { |