diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-09 07:16:55 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-09 07:16:55 +0300 |
commit | ed1ced24848824a4acbaaf7aa7ccb34441f6a8f4 (patch) | |
tree | 34bc7a082099ceda73c393eaf89849f5df3b72a1 /source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc | |
parent | 9620fdc9864405f9fe53493895f9e9d8592fe365 (diff) |
Cleanup: Use new socket builder API
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc b/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc index 31d14d09963..8a42577d35c 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc +++ b/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc @@ -23,18 +23,12 @@ namespace blender::nodes::node_shader_tex_pointdensity_cc { -/* **************** OUTPUT ******************** */ - -static bNodeSocketTemplate sh_node_tex_pointdensity_in[] = { - {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - {-1, ""}, -}; - -static bNodeSocketTemplate sh_node_tex_pointdensity_out[] = { - {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, - {SOCK_FLOAT, N_("Density"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, - {-1, ""}, -}; +static void node_declare(NodeDeclarationBuilder &b) +{ + b.add_input<decl::Vector>(N_("Vector")).hide_value(); + b.add_output<decl::Color>(N_("Color")); + b.add_output<decl::Float>(N_("Density")); +} static void node_shader_init_tex_pointdensity(bNodeTree *UNUSED(ntree), bNode *node) { @@ -76,8 +70,7 @@ void register_node_type_sh_tex_pointdensity() static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_TEX_POINTDENSITY, "Point Density", NODE_CLASS_TEXTURE); - node_type_socket_templates( - &ntype, file_ns::sh_node_tex_pointdensity_in, file_ns::sh_node_tex_pointdensity_out); + ntype.declare = file_ns::node_declare; node_type_init(&ntype, file_ns::node_shader_init_tex_pointdensity); node_type_storage(&ntype, "NodeShaderTexPointDensity", |