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authorJulian Eisel <julian@blender.org>2022-11-10 15:17:42 +0300
committerJulian Eisel <julian@blender.org>2022-11-10 15:17:42 +0300
commit7246c387435769a169ac24c91434c615df6434b4 (patch)
tree61842e3e0ce85e80720fdd7476d44d2e629f59fd /source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
parentc5f55d17096d373791363e46004176e3f7f7ae52 (diff)
parent0b4bd3ddc016298e868169a541cf6c132b10c587 (diff)
Merge branch 'master' into asset-browser-grid-viewasset-browser-grid-view
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc24
1 files changed, 13 insertions, 11 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
index fc6a5ef72b6..f07ef1b6c60 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
@@ -15,7 +15,9 @@ NODE_STORAGE_FUNCS(NodeTexVoronoi)
static void sh_node_tex_voronoi_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
- b.add_input<decl::Vector>(N_("Vector")).hide_value().implicit_field();
+ b.add_input<decl::Vector>(N_("Vector"))
+ .hide_value()
+ .implicit_field(implicit_field_inputs::position);
b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f).make_available([](bNode &node) {
/* Default to 1 instead of 4, because it is much faster. */
node_storage(node).dimensions = 1;
@@ -49,7 +51,7 @@ static void sh_node_tex_voronoi_declare(NodeDeclarationBuilder &b)
});
}
-static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiItemR(layout, ptr, "voronoi_dimensions", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
uiItemR(layout, ptr, "feature", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
@@ -60,7 +62,7 @@ static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C),
}
}
-static void node_shader_init_tex_voronoi(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_init_tex_voronoi(bNodeTree * /*ntree*/, bNode *node)
{
NodeTexVoronoi *tex = MEM_cnew<NodeTexVoronoi>(__func__);
BKE_texture_mapping_default(&tex->base.tex_mapping, TEXMAP_TYPE_POINT);
@@ -119,7 +121,7 @@ static const char *gpu_shader_get_name(const int feature, const int dimensions)
static int node_shader_gpu_tex_voronoi(GPUMaterial *mat,
bNode *node,
- bNodeExecData *UNUSED(execdata),
+ bNodeExecData * /*execdata*/,
GPUNodeStack *in,
GPUNodeStack *out)
{
@@ -173,7 +175,7 @@ static void node_shader_update_tex_voronoi(bNodeTree *ntree, bNode *node)
outWSock,
storage.feature != SHD_VORONOI_DISTANCE_TO_EDGE &&
storage.feature != SHD_VORONOI_N_SPHERE_RADIUS &&
- (ELEM(storage.dimensions, 1, 4)));
+ ELEM(storage.dimensions, 1, 4));
nodeSetSocketAvailability(ntree, outRadiusSock, storage.feature == SHD_VORONOI_N_SPHERE_RADIUS);
}
@@ -234,7 +236,7 @@ class VoronoiMinowskiFunction : public fn::MultiFunction {
return signature.build();
}
- void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext /*context*/) const override
{
auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
@@ -670,7 +672,7 @@ class VoronoiMetricFunction : public fn::MultiFunction {
return signature.build();
}
- void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext /*context*/) const override
{
auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
@@ -1177,7 +1179,7 @@ class VoronoiEdgeFunction : public fn::MultiFunction {
return signature.build();
}
- void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext /*context*/) const override
{
auto get_vector = [&](int param_index) -> VArray<float3> {
return params.readonly_single_input<float3>(param_index, "Vector");
@@ -1345,11 +1347,11 @@ void register_node_type_sh_tex_voronoi()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_VORONOI, "Voronoi Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_voronoi_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_voronoi;
- node_type_init(&ntype, file_ns::node_shader_init_tex_voronoi);
+ ntype.initfunc = file_ns::node_shader_init_tex_voronoi;
node_type_storage(
&ntype, "NodeTexVoronoi", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_voronoi);
- node_type_update(&ntype, file_ns::node_shader_update_tex_voronoi);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_voronoi;
+ ntype.updatefunc = file_ns::node_shader_update_tex_voronoi;
ntype.build_multi_function = file_ns::sh_node_voronoi_build_multi_function;
nodeRegisterType(&ntype);