diff options
author | Aaron Carlisle <Blendify> | 2022-01-04 03:32:33 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2022-01-04 03:33:14 +0300 |
commit | d3ad04172de2b928aeb561b74a58996586b1db1c (patch) | |
tree | 31c38b7b942d0295ee9b1f9f083c19f98036d71a /source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc | |
parent | 9793bc30cec959cce7a23d3b75a772f39cc3d721 (diff) |
Cleanup: Remove bNodeType flag from base registration functions
This flag is only used a few small cases, so instead
of setting the flag for every node only set the
required flag for the nodes that require it.
Mostly the flag is used to set `ntype.flag = NODE_PREVIEW`
For nodes that should have previews by default which
is only some compositor nodes and some texture nodes.
The frame node also sets the `NODE_BACKGROUND` flag.
All other nodes were setting a flag of 0 which has no purpose.
Reviewed By: JacquesLucke
Differential Revision: https://developer.blender.org/D13699
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc index 3eb2d507266..51898f42c2a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc +++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc @@ -196,8 +196,7 @@ void register_node_type_sh_tex_white_noise() static bNodeType ntype; - sh_fn_node_type_base( - &ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0); + sh_fn_node_type_base(&ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE); ntype.declare = file_ns::sh_node_tex_white_noise_declare; node_type_init(&ntype, file_ns::node_shader_init_tex_white_noise); node_type_gpu(&ntype, file_ns::gpu_shader_tex_white_noise); |