diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-09-17 08:11:37 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-09-24 08:55:02 +0400 |
commit | 3a40aed3d52aeb24973385d3aa8e0c2234bf0435 (patch) | |
tree | a4a51efdc304420f0163ea40e1a14a4e206e3828 /source/blender/nodes/shader/nodes/node_shader_vectMath.c | |
parent | e7f495d8a076c35d2088d73fac0ed2eeb5ea1fbb (diff) |
Cleanup: use float versions of functions when in/output are floats
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_vectMath.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_vectMath.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_vectMath.c b/source/blender/nodes/shader/nodes/node_shader_vectMath.c index b40bf6bc71a..f2ea2faa5a7 100644 --- a/source/blender/nodes/shader/nodes/node_shader_vectMath.c +++ b/source/blender/nodes/shader/nodes/node_shader_vectMath.c @@ -59,14 +59,14 @@ static void node_shader_exec_vect_math(void *UNUSED(data), int UNUSED(thread), b out[0]->vec[1] = vec1[1] + vec2[1]; out[0]->vec[2] = vec1[2] + vec2[2]; - out[1]->vec[0] = (fabs(out[0]->vec[0]) + fabs(out[0]->vec[0]) + fabs(out[0]->vec[0])) / 3; + out[1]->vec[0] = (fabsf(out[0]->vec[0]) + fabsf(out[0]->vec[0]) + fabsf(out[0]->vec[0])) / 3; } else if (node->custom1 == 1) { /* Subtract */ out[0]->vec[0] = vec1[0] - vec2[0]; out[0]->vec[1] = vec1[1] - vec2[1]; out[0]->vec[2] = vec1[2] - vec2[2]; - out[1]->vec[0] = (fabs(out[0]->vec[0]) + fabs(out[0]->vec[0]) + fabs(out[0]->vec[0])) / 3; + out[1]->vec[0] = (fabsf(out[0]->vec[0]) + fabsf(out[0]->vec[0]) + fabsf(out[0]->vec[0])) / 3; } else if (node->custom1 == 2) { /* Average */ out[0]->vec[0] = vec1[0] + vec2[0]; |