diff options
author | Campbell Barton <campbell@blender.org> | 2022-06-01 07:38:06 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-06-01 08:38:48 +0300 |
commit | 44bac4c8ccf19cb5941435115b8f89a9d14e9c23 (patch) | |
tree | 2bd7698ca3e1e382b078e274566dbad0ae82214c /source/blender/nodes/shader/nodes/node_shader_vertex_color.cc | |
parent | ca346d2176737b6aa296617452a8a6cacb7a970a (diff) |
Cleanup: use 'e' prefix for enum types
- CustomDataType -> eCustomDataType
- CustomDataMask -> eCustomDataMask
- AttributeDomain -> eAttrDomain
- NamedAttributeUsage -> eNamedAttrUsage
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_vertex_color.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_vertex_color.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc b/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc index cba944c671c..830f02d8df1 100644 --- a/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc +++ b/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc @@ -43,7 +43,7 @@ static int node_shader_gpu_vertex_color(GPUMaterial *mat, { NodeShaderVertexColor *vertexColor = (NodeShaderVertexColor *)node->storage; /* NOTE: using CD_AUTO_FROM_NAME instead of CD_MCOL or CD_PROP_COLOR for named attributes - * as geometry nodes may overwrite data which will also change the CustomDataType. + * as geometry nodes may overwrite data which will also change the eCustomDataType. * This will also make EEVEE and Cycles * consistent. See T93179. */ |