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author | Antonio Vazquez <blendergit@gmail.com> | 2021-12-30 14:48:51 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2021-12-30 14:48:51 +0300 |
commit | e0d1e66732156e01797dc2f1b7ce9fb507834903 (patch) | |
tree | b4ef890dc370291f7e0ea2b042ba4e1de198260b /source/blender/nodes/shader/nodes/node_shader_volume_info.c | |
parent | 52da1afbf67c3be7e4e561ed232632a628c6912b (diff) |
Fix T93868: GPencil material filter does not work with instances
When the material is used in several objects, the filter by material is not working as expected because the internal pointers are different due eval version.
Now, the original version of the material is compared to keep same address.
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_volume_info.c')
0 files changed, 0 insertions, 0 deletions